Half-Life 2 - Textures, models, and sounds I used while mapping
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vor 6 Jahren | |
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| materials | vor 6 Jahren | |
| models | vor 6 Jahren | |
| readme.md | vor 6 Jahren |
Common assets I drew upon for making Half-life 2 maps, most of these I tested in Obsidian Conflict because I had it and a small CICD process I used.