prodwndwa.vmt 216 B

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  1. vertexlitgeneric
  2. {
  3. "$basetexture" "glass\prodwndwa"
  4. "$translucent" "1"
  5. "$nocull" "1"
  6. "$envmap" "env_cubemap"
  7. "$envmapmask" "glass\offwndwb_ref"
  8. "$surfaceprop" "glass"
  9. "$crackmaterial" "glass\offwndwb_break"
  10. }