ct_urban_glass.vmt 209 B

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  1. "vertexlitgeneric"
  2. {
  3. "$baseTexture" "models/oc_nerv/ct_urban_glass"
  4. // Specularity
  5. "$envmap" "env_cubemap"
  6. "$envmapmask" "models/oc_nerv/ct_urban_glass_spec"
  7. // Transparency
  8. "$translucent" 1
  9. }