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- #include "cmdlib.h"
- #include "mathlib.h"
- #include "bspfile.h"
- #include "log.h" //--vluzacn
- // #define ON_EPSILON 0.001
- typedef struct tnode_s
- {
- planetypes type;
- vec3_t normal;
- float dist;
- int children[2];
- int pad;
- } tnode_t;
- static tnode_t* tnodes;
- static tnode_t* tnode_p;
- /*
- * ==============
- * MakeTnode
- *
- * Converts the disk node structure into the efficient tracing structure
- * ==============
- */
- static void MakeTnode(const int nodenum)
- {
- tnode_t* t;
- dplane_t* plane;
- int i;
- dnode_t* node;
- t = tnode_p++;
- node = g_dnodes + nodenum;
- plane = g_dplanes + node->planenum;
- t->type = plane->type;
- VectorCopy(plane->normal, t->normal);
-
- #ifdef ZHLT_PLANETYPE_FIX //debug
- if (plane->normal[(plane->type)%3] < 0)
- if (plane->type < 3)
- Warning ("MakeTnode: negative plane");
- else
- Developer (DEVELOPER_LEVEL_MESSAGE, "Warning: MakeTnode: negative plane\n");
- #endif
-
- t->dist = plane->dist;
- for (i = 0; i < 2; i++)
- {
- if (node->children[i] < 0)
- t->children[i] = g_dleafs[-node->children[i] - 1].contents;
- else
- {
- t->children[i] = tnode_p - tnodes;
- MakeTnode(node->children[i]);
- }
- }
- }
- /*
- * =============
- * MakeTnodes
- *
- * Loads the node structure out of a .bsp file to be used for light occlusion
- * =============
- */
- void MakeTnodes(dmodel_t* /*bm*/)
- {
- // 32 byte align the structs
- tnodes = (tnode_t*)calloc((g_numnodes + 1), sizeof(tnode_t));
- #if SIZEOF_CHARP == 8
- tnodes = (tnode_t*)(((long long)tnodes + 31) & ~31);
- #else
- tnodes = (tnode_t*)(((int)tnodes + 31) & ~31);
- #endif
- tnode_p = tnodes;
- MakeTnode(0);
- }
- //==========================================================
- int TestLine_r(const int node, const vec3_t start, const vec3_t stop)
- {
- tnode_t* tnode;
- float front, back;
- vec3_t mid;
- float frac;
- int side;
- int r;
- if ( (node == CONTENTS_SOLID)
- || (node == CONTENTS_SKY )
- /*|| (node == CONTENTS_NULL ) */
- )
- return node;
- if (node < 0)
- return CONTENTS_EMPTY;
- tnode = &tnodes[node];
- switch (tnode->type)
- {
- case plane_x:
- front = start[0] - tnode->dist;
- back = stop[0] - tnode->dist;
- break;
- case plane_y:
- front = start[1] - tnode->dist;
- back = stop[1] - tnode->dist;
- break;
- case plane_z:
- front = start[2] - tnode->dist;
- back = stop[2] - tnode->dist;
- break;
- default:
- front = (start[0] * tnode->normal[0] + start[1] * tnode->normal[1] + start[2] * tnode->normal[2]) - tnode->dist;
- back = (stop[0] * tnode->normal[0] + stop[1] * tnode->normal[1] + stop[2] * tnode->normal[2]) - tnode->dist;
- break;
- }
- if (front >= -ON_EPSILON && back >= -ON_EPSILON)
- return TestLine_r(tnode->children[0], start, stop);
- if (front < ON_EPSILON && back < ON_EPSILON)
- return TestLine_r(tnode->children[1], start, stop);
- side = front < 0;
- frac = front / (front - back);
- mid[0] = start[0] + (stop[0] - start[0]) * frac;
- mid[1] = start[1] + (stop[1] - start[1]) * frac;
- mid[2] = start[2] + (stop[2] - start[2]) * frac;
- r = TestLine_r(tnode->children[side], start, mid);
- if (r != CONTENTS_EMPTY)
- return r;
- return TestLine_r(tnode->children[!side], mid, stop);
- }
- int TestLine(const vec3_t start, const vec3_t stop)
- {
- return TestLine_r(0, start, stop);
- }
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