123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558 |
- #include "bsp5.h"
- typedef struct wvert_s
- {
- vec_t t;
- struct wvert_s* prev;
- struct wvert_s* next;
- }
- wvert_t;
- typedef struct wedge_s
- {
- struct wedge_s* next;
- vec3_t dir;
- vec3_t origin;
- wvert_t head;
- }
- wedge_t;
- static int numwedges;
- static int numwverts;
- static int tjuncs;
- static int tjuncfaces;
- #define MAX_WVERTS 0x40000
- #define MAX_WEDGES 0x20000
- static wvert_t wverts[MAX_WVERTS];
- static wedge_t wedges[MAX_WEDGES];
- //============================================================================
- #define NUM_HASH 1024
- wedge_t* wedge_hash[NUM_HASH];
- static vec3_t hash_min;
- static vec3_t hash_scale;
- static void InitHash(const vec3_t mins, const vec3_t maxs)
- {
- vec3_t size;
- vec_t volume;
- vec_t scale;
- int newsize[2];
- VectorCopy(mins, hash_min);
- VectorSubtract(maxs, mins, size);
- memset(wedge_hash, 0, sizeof(wedge_hash));
- volume = size[0] * size[1];
- scale = sqrt(volume / NUM_HASH);
- newsize[0] = size[0] / scale;
- newsize[1] = size[1] / scale;
- hash_scale[0] = newsize[0] / size[0];
- hash_scale[1] = newsize[1] / size[1];
- hash_scale[2] = newsize[1];
- }
- static unsigned HashVec(const vec3_t vec)
- {
- unsigned h;
- h = hash_scale[0] * (vec[0] - hash_min[0]) * hash_scale[2] + hash_scale[1] * (vec[1] - hash_min[1]);
- if (h >= NUM_HASH)
- {
- return NUM_HASH - 1;
- }
- return h;
- }
- //============================================================================
- static bool CanonicalVector(vec3_t vec)
- {
- if (VectorNormalize(vec))
- {
- if (vec[0] > NORMAL_EPSILON )
- {
- return true;
- }
- else if (vec[0] < -NORMAL_EPSILON )
- {
- VectorSubtract(vec3_origin, vec, vec);
- return true;
- }
- else
- {
- vec[0] = 0;
- }
-
- if (vec[1] > NORMAL_EPSILON )
- {
- return true;
- }
- else if (vec[1] < -NORMAL_EPSILON )
- {
- VectorSubtract(vec3_origin, vec, vec);
- return true;
- }
- else
- {
- vec[1] = 0;
- }
- if (vec[2] > NORMAL_EPSILON )
- {
- return true;
- }
- else if (vec[2] < -NORMAL_EPSILON )
- {
- VectorSubtract(vec3_origin, vec, vec);
- return true;
- }
- else
- {
- vec[2] = 0;
- }
- // hlassert(false);
- return false;
- }
- // hlassert(false);
- return false;
- }
- static wedge_t *FindEdge(const vec3_t p1, const vec3_t p2, vec_t* t1, vec_t* t2)
- {
- vec3_t origin;
- vec3_t dir;
- wedge_t* w;
- vec_t temp;
- int h;
- VectorSubtract(p2, p1, dir);
- if (!CanonicalVector(dir))
- {
- #if _DEBUG
- Warning("CanonicalVector: degenerate @ (%4.3f %4.3f %4.3f )\n", p1[0], p1[1], p1[2]);
- #endif
- }
- *t1 = DotProduct(p1, dir);
- *t2 = DotProduct(p2, dir);
- VectorMA(p1, -*t1, dir, origin);
- if (*t1 > *t2)
- {
- temp = *t1;
- *t1 = *t2;
- *t2 = temp;
- }
- h = HashVec(origin);
- for (w = wedge_hash[h]; w; w = w->next)
- {
- temp = w->origin[0] - origin[0];
- if (temp < -EQUAL_EPSILON || temp > EQUAL_EPSILON)
- {
- continue;
- }
- temp = w->origin[1] - origin[1];
- if (temp < -EQUAL_EPSILON || temp > EQUAL_EPSILON)
- {
- continue;
- }
- temp = w->origin[2] - origin[2];
- if (temp < -EQUAL_EPSILON || temp > EQUAL_EPSILON)
- {
- continue;
- }
- temp = w->dir[0] - dir[0];
- if (temp < -EQUAL_EPSILON || temp > EQUAL_EPSILON)
- {
- continue;
- }
- temp = w->dir[1] - dir[1];
- if (temp < -EQUAL_EPSILON || temp > EQUAL_EPSILON)
- {
- continue;
- }
- temp = w->dir[2] - dir[2];
- if (temp < -EQUAL_EPSILON || temp > EQUAL_EPSILON)
- {
- continue;
- }
- return w;
- }
- hlassume(numwedges < MAX_WEDGES, assume_MAX_WEDGES);
- w = &wedges[numwedges];
- numwedges++;
- w->next = wedge_hash[h];
- wedge_hash[h] = w;
- VectorCopy(origin, w->origin);
- VectorCopy(dir, w->dir);
- w->head.next = w->head.prev = &w->head;
- w->head.t = 99999;
- return w;
- }
- /*
- * ===============
- * AddVert
- *
- * ===============
- */
- #define T_EPSILON ON_EPSILON
- static void AddVert(const wedge_t* const w, const vec_t t)
- {
- wvert_t* v;
- wvert_t* newv;
- v = w->head.next;
- do
- {
- if (fabs(v->t - t) < T_EPSILON)
- {
- return;
- }
- if (v->t > t)
- {
- break;
- }
- v = v->next;
- }
- while (1);
- // insert a new wvert before v
- hlassume(numwverts < MAX_WVERTS, assume_MAX_WVERTS);
- newv = &wverts[numwverts];
- numwverts++;
- newv->t = t;
- newv->next = v;
- newv->prev = v->prev;
- v->prev->next = newv;
- v->prev = newv;
- }
- /*
- * ===============
- * AddEdge
- * ===============
- */
- static void AddEdge(const vec3_t p1, const vec3_t p2)
- {
- wedge_t* w;
- vec_t t1;
- vec_t t2;
- w = FindEdge(p1, p2, &t1, &t2);
- AddVert(w, t1);
- AddVert(w, t2);
- }
- /*
- * ===============
- * AddFaceEdges
- *
- * ===============
- */
- static void AddFaceEdges(const face_t* const f)
- {
- int i, j;
- for (i = 0; i < f->numpoints; i++)
- {
- j = (i + 1) % f->numpoints;
- AddEdge(f->pts[i], f->pts[j]);
- }
- }
- //============================================================================
- static byte superfacebuf[1024 * 16];
- static face_t* superface = (face_t*)superfacebuf;
- static int MAX_SUPERFACEEDGES = (sizeof(superfacebuf) - sizeof(face_t) + sizeof(superface->pts)) / sizeof(vec3_t);
- static face_t* newlist;
- static void SplitFaceForTjunc(face_t* f, face_t* original)
- {
- int i;
- face_t* newface;
- face_t* chain;
- vec3_t dir, test;
- vec_t v;
- int firstcorner, lastcorner;
- #ifdef _DEBUG
- static int counter = 0;
- Log("SplitFaceForTjunc %d\n", counter++);
- #endif
- chain = NULL;
- do
- {
- hlassume(f->original == NULL, assume_ValidPointer); // "SplitFaceForTjunc: f->original"
- if (f->numpoints <= MAXPOINTS)
- { // the face is now small enough without more cutting
- // so copy it back to the original
- *original = *f;
- original->original = chain;
- original->next = newlist;
- newlist = original;
- return;
- }
- tjuncfaces++;
- restart:
- // find the last corner
- VectorSubtract(f->pts[f->numpoints - 1], f->pts[0], dir);
- VectorNormalize(dir);
- for (lastcorner = f->numpoints - 1; lastcorner > 0; lastcorner--)
- {
- VectorSubtract(f->pts[lastcorner - 1], f->pts[lastcorner], test);
- VectorNormalize(test);
- v = DotProduct(test, dir);
- if (v < 1.0 - ON_EPSILON || v > 1.0 + ON_EPSILON)
- {
- break;
- }
- }
- // find the first corner
- VectorSubtract(f->pts[1], f->pts[0], dir);
- VectorNormalize(dir);
- for (firstcorner = 1; firstcorner < f->numpoints - 1; firstcorner++)
- {
- VectorSubtract(f->pts[firstcorner + 1], f->pts[firstcorner], test);
- VectorNormalize(test);
- v = DotProduct(test, dir);
- if (v < 1.0 - ON_EPSILON || v > 1.0 + ON_EPSILON)
- {
- break;
- }
- }
- if (firstcorner + 2 >= MAXPOINTS)
- {
- // rotate the point winding
- VectorCopy(f->pts[0], test);
- for (i = 1; i < f->numpoints; i++)
- {
- VectorCopy(f->pts[i], f->pts[i - 1]);
- }
- VectorCopy(test, f->pts[f->numpoints - 1]);
- goto restart;
- }
- // cut off as big a piece as possible, less than MAXPOINTS, and not
- // past lastcorner
- newface = NewFaceFromFace(f);
- hlassume(f->original == NULL, assume_ValidPointer); // "SplitFaceForTjunc: f->original"
- newface->original = chain;
- chain = newface;
- newface->next = newlist;
- newlist = newface;
- if (f->numpoints - firstcorner <= MAXPOINTS)
- {
- newface->numpoints = firstcorner + 2;
- }
- else if (lastcorner + 2 < MAXPOINTS && f->numpoints - lastcorner <= MAXPOINTS)
- {
- newface->numpoints = lastcorner + 2;
- }
- else
- {
- newface->numpoints = MAXPOINTS;
- }
- for (i = 0; i < newface->numpoints; i++)
- {
- VectorCopy(f->pts[i], newface->pts[i]);
- }
- for (i = newface->numpoints - 1; i < f->numpoints; i++)
- {
- VectorCopy(f->pts[i], f->pts[i - (newface->numpoints - 2)]);
- }
- f->numpoints -= (newface->numpoints - 2);
- }
- while (1);
- }
- /*
- * ===============
- * FixFaceEdges
- *
- * ===============
- */
- static void FixFaceEdges(face_t* f)
- {
- int i;
- int j;
- int k;
- wedge_t* w;
- wvert_t* v;
- vec_t t1;
- vec_t t2;
- *superface = *f;
- restart:
- for (i = 0; i < superface->numpoints; i++)
- {
- j = (i + 1) % superface->numpoints;
- w = FindEdge(superface->pts[i], superface->pts[j], &t1, &t2);
- for (v = w->head.next; v->t < t1 + T_EPSILON; v = v->next)
- {
- }
- if (v->t < t2 - T_EPSILON)
- {
- tjuncs++;
- // insert a new vertex here
- for (k = superface->numpoints; k > j; k--)
- {
- VectorCopy(superface->pts[k - 1], superface->pts[k]);
- }
- VectorMA(w->origin, v->t, w->dir, superface->pts[j]);
- superface->numpoints++;
- hlassume(superface->numpoints < MAX_SUPERFACEEDGES, assume_MAX_SUPERFACEEDGES);
- goto restart;
- }
- }
- if (superface->numpoints <= MAXPOINTS)
- {
- *f = *superface;
- f->next = newlist;
- newlist = f;
- return;
- }
- // the face needs to be split into multiple faces because of too many edges
- SplitFaceForTjunc(superface, f);
- }
- //============================================================================
- static void tjunc_find_r(node_t* node)
- {
- face_t* f;
- if (node->planenum == PLANENUM_LEAF)
- {
- return;
- }
- for (f = node->faces; f; f = f->next)
- {
- AddFaceEdges(f);
- }
- tjunc_find_r(node->children[0]);
- tjunc_find_r(node->children[1]);
- }
- static void tjunc_fix_r(node_t* node)
- {
- face_t* f;
- face_t* next;
- if (node->planenum == PLANENUM_LEAF)
- {
- return;
- }
- newlist = NULL;
- for (f = node->faces; f; f = next)
- {
- next = f->next;
- FixFaceEdges(f);
- }
- node->faces = newlist;
- tjunc_fix_r(node->children[0]);
- tjunc_fix_r(node->children[1]);
- }
- /*
- * ===========
- * tjunc
- *
- * ===========
- */
- void tjunc(node_t* headnode)
- {
- vec3_t maxs, mins;
- int i;
- Verbose("---- tjunc ----\n");
- if (g_notjunc)
- {
- return;
- }
- //
- // identify all points on common edges
- //
- // origin points won't allways be inside the map, so extend the hash area
- for (i = 0; i < 3; i++)
- {
- if (fabs(headnode->maxs[i]) > fabs(headnode->mins[i]))
- {
- maxs[i] = fabs(headnode->maxs[i]);
- }
- else
- {
- maxs[i] = fabs(headnode->mins[i]);
- }
- }
- VectorSubtract(vec3_origin, maxs, mins);
- InitHash(mins, maxs);
- numwedges = numwverts = 0;
- tjunc_find_r(headnode);
- Verbose("%i world edges %i edge points\n", numwedges, numwverts);
- //
- // add extra vertexes on edges where needed
- //
- tjuncs = tjuncfaces = 0;
- tjunc_fix_r(headnode);
- Verbose("%i edges added by tjunctions\n", tjuncs);
- Verbose("%i faces added by tjunctions\n", tjuncfaces);
- }
|