fun_lobflM2.vmt 256 B

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  1. "LightmappedGeneric"
  2. {
  3. "$basetexture" "fun_/fun_lobflM2"
  4. "$envmap" "env_cubemap"
  5. "$envmaptint" "[.3 .3 .3]"
  6. "$envmapsaturation" .4
  7. "$bumpmap" "fun_/fun_lobfl_NRM"
  8. "$normalmapalphaenvmapmask" 1
  9. "$nodiffusebumplighting" 1
  10. "$surfaceprop" "Concrete"
  11. }