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- materialPath: C:\Steam\SteamApps\SourceMods\Obsidian\materials
- Loading X:\Srcdevkit\PJ\HighTension\pj_hightension.vmf
- material "bro_21-icon" not found
- Material not found!: /BRO_21-ICON
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing X:\Srcdevkit\PJ\HighTension\pj_hightension.prt...done (0)
- Creating default cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_05*.vmt
- Run buildcubemaps in the engine to get the correct cube maps.
- No such variable "$hdrbasetexture" for material "skybox/sky_day01_05rt"
- Can't load skybox file skybox/sky_day01_05 to build the default cubemap!
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (191332 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 925 texinfos to 702
- Reduced 28 texdatas to 27 (777 bytes to 737)
- Writing X:\Srcdevkit\PJ\HighTension\pj_hightension.bsp
- 3 seconds elapsed
- 2 threads
- reading x:\srcdevkit\pj\hightension\pj_hightension.bsp
- reading x:\srcdevkit\pj\hightension\pj_hightension.prt
- 2056 portalclusters
- 6214 numportals
- 0...1...2...3...4...5...6...7...8...9...10Optimized: 427160 visible clusters (0.00%)
- Total clusters visible: 2960058
- Average clusters visible: 1439
- Building PAS...
- Average clusters audible: 2038
- visdatasize:967773 compressed from 1085568
- writing x:\srcdevkit\pj\hightension\pj_hightension.bsp
- 9 seconds elapsed
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading x:\srcdevkit\pj\hightension\pj_hightension.bsp
- 7778 faces
- 3 degenerate faces
- 3773954 square feet [543449472.00 square inches]
- 0 displacements
- 0 square feet [0.00 square inches]
- 7775 patches before subdivision
- 7775 patches after subdivision
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 1582135, max 2619
- transfer lists: 12.1 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(12119, 11888, 11133)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(2708, 2655, 2375)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(541, 520, 438)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(157, 149, 120)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(44, 41, 31)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(15, 14, 10)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(5, 4, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(2, 2, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(1, 1, 0)
- Build Patch/Sample Hash Table(s).....Done<0.2252 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 3/1024 144/49152 ( 0.3%)
- brushes 509/8192 6108/98304 ( 6.2%)
- brushsides 3519/65536 28152/524288 ( 5.4%)
- planes 1776/65536 35520/1310720 ( 2.7%)
- vertexes 12987/65536 155844/786432 (19.8%)
- nodes 3692/65536 118144/2097152 ( 5.6%)
- texinfos 702/12288 50544/884736 ( 5.7%)
- texdata 27/2048 864/65536 ( 1.3%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 7778/65536 435568/3670016 (11.9%)
- hdr faces 7778/65536 435568/3670016 (11.9%)
- origfaces 1799/65536 100744/3670016 ( 2.7%)
- leaves 3696/65536 118272/2097152 ( 5.6%)
- leaffaces 8561/65536 17122/131072 (13.1%)
- leafbrushes 2259/65536 4518/131072 ( 3.4%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 43263/512000 173052/2048000 ( 8.4%)
- edges 23591/256000 94364/1024000 ( 9.2%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- waterstrips 633/32768 6330/327680 ( 1.9%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 10002/65536 20004/131072 (15.3%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 0/0 ( 0.0%)
- HDR lightdata [variable] 6199680/0 ( 0.0%)
- visdata [variable] 967773/16777216 ( 5.8%)
- entdata [variable] 3245/393216 ( 0.8%)
- LDR leaf ambient 3696/65536 88704/1572864 ( 5.6%)
- HDR leaf ambient 3696/65536 88704/1572864 ( 5.6%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/3846 ( 0.0%)
- pakfile [variable] 10022/0 ( 0.0%)
- Level flags = 0
- Win32 Specific Data:
- physics [variable] 191332/4194304 ( 4.6%)
- ==== Total Win32 BSP file data space used: 9350516 bytes ====
- Total triangle count: 20406
- Writing x:\srcdevkit\pj\hightension\pj_hightension.bsp
- 1 minute, 24 seconds elapsed
- materialPath: C:\Steam\SteamApps\SourceMods\Obsidian\materials
- Loading X:\Srcdevkit\PJ\HighTension\pj_hightension.vmf
- material "bro_21-icon" not found
- Material not found!: /BRO_21-ICON
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing X:\Srcdevkit\PJ\HighTension\pj_hightension.prt...done (0)
- Creating default cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_05*.vmt
- Run buildcubemaps in the engine to get the correct cube maps.
- No such variable "$hdrbasetexture" for material "skybox/sky_day01_05rt"
- Can't load skybox file skybox/sky_day01_05 to build the default cubemap!
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (191490 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 1131 texinfos to 771
- Reduced 75 texdatas to 63 (3863 bytes to 3301)
- Writing X:\Srcdevkit\PJ\HighTension\pj_hightension.bsp
- 4 seconds elapsed
- 2 threads
- reading x:\srcdevkit\pj\hightension\pj_hightension.bsp
- reading x:\srcdevkit\pj\hightension\pj_hightension.prt
- 2042 portalclusters
- 6177 numportals
- 0...1...2...3...4...5...6...7...8...9...10Optimized: 420723 visible clusters (0.00%)
- Total clusters visible: 2917063
- Average clusters visible: 1428
- Building PAS...
- Average clusters audible: 2024
- visdatasize:953947 compressed from 1045504
- writing x:\srcdevkit\pj\hightension\pj_hightension.bsp
- 10 seconds elapsed
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading x:\srcdevkit\pj\hightension\pj_hightension.bsp
- 7779 faces
- 3 degenerate faces
- 3774005 square feet [543456768.00 square inches]
- 0 displacements
- 0 square feet [0.00 square inches]
- 7776 patches before subdivision
- 7776 patches after subdivision
- 2 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 1580883, max 2621
- transfer lists: 12.1 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(12118, 11887, 11131)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(2709, 2656, 2376)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(541, 520, 438)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(157, 149, 120)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(44, 41, 31)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(15, 14, 10)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(5, 4, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(2, 2, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(1, 1, 0)
- Build Patch/Sample Hash Table(s).....Done<0.2187 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 509/8192 6108/98304 ( 6.2%)
- brushsides 3519/65536 28152/524288 ( 5.4%)
- planes 1776/65536 35520/1310720 ( 2.7%)
- vertexes 12969/65536 155628/786432 (19.8%)
- nodes 3681/65536 117792/2097152 ( 5.6%)
- texinfos 771/12288 55512/884736 ( 6.3%)
- texdata 63/2048 2016/65536 ( 3.1%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 7779/65536 435624/3670016 (11.9%)
- hdr faces 7779/65536 435624/3670016 (11.9%)
- origfaces 1806/65536 101136/3670016 ( 2.8%)
- leaves 3686/65536 117952/2097152 ( 5.6%)
- leaffaces 8559/65536 17118/131072 (13.1%)
- leafbrushes 2253/65536 4506/131072 ( 3.4%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 43305/512000 173220/2048000 ( 8.5%)
- edges 23604/256000 94416/1024000 ( 9.2%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- waterstrips 636/32768 6360/327680 ( 1.9%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 10041/65536 20082/131072 (15.3%)
- cubemapsamples 16/1024 256/16384 ( 1.6%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 0/0 ( 0.0%)
- HDR lightdata [variable] 6202996/0 ( 0.0%)
- visdata [variable] 953947/16777216 ( 5.7%)
- entdata [variable] 3799/393216 ( 1.0%)
- LDR leaf ambient 3686/65536 88464/1572864 ( 5.6%)
- HDR leaf ambient 3686/65536 88464/1572864 ( 5.6%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/3846 ( 0.0%)
- pakfile [variable] 189240/0 ( 0.0%)
- Level flags = 0
- Win32 Specific Data:
- physics [variable] 191490/4194304 ( 4.6%)
- ==== Total Win32 BSP file data space used: 9525808 bytes ====
- Total triangle count: 20418
- Writing x:\srcdevkit\pj\hightension\pj_hightension.bsp
- 1 minute, 25 seconds elapsed
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