- // envmaptint_fix
- "VertexLitGeneric"
- {
- "$basetexture" "models/Weapons/W_IRifle/f2000"
- "$surfaceprop" "metal"
- "$bumpmap" "models/Weapons/W_IRifle/f2000_normal"
- "$envmap" "env_cubemap"
- "$normalmapalphaenvmapmask" 1
- "$envmapcontrast" 1
- "$envmapsaturation" 1
- "$envmaptint" "[ .56 .67 .75 ]"
- }
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