hlcsg.mak 19 KB

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  1. # Microsoft Developer Studio Generated NMAKE File, Based on hlcsg.dsp
  2. !IF "$(CFG)" == ""
  3. CFG=hlcsg - Win32 Super_Debug
  4. !MESSAGE No configuration specified. Defaulting to hlcsg - Win32 Super_Debug.
  5. !ENDIF
  6. !IF "$(CFG)" != "hlcsg - Win32 Release" && "$(CFG)" != "hlcsg - Win32 Debug" && "$(CFG)" != "hlcsg - Win32 Release w Symbols" && "$(CFG)" != "hlcsg - Win32 Super_Debug"
  7. !MESSAGE Invalid configuration "$(CFG)" specified.
  8. !MESSAGE You can specify a configuration when running NMAKE
  9. !MESSAGE by defining the macro CFG on the command line. For example:
  10. !MESSAGE
  11. !MESSAGE NMAKE /f "hlcsg.mak" CFG="hlcsg - Win32 Super_Debug"
  12. !MESSAGE
  13. !MESSAGE Possible choices for configuration are:
  14. !MESSAGE
  15. !MESSAGE "hlcsg - Win32 Release" (based on "Win32 (x86) Console Application")
  16. !MESSAGE "hlcsg - Win32 Debug" (based on "Win32 (x86) Console Application")
  17. !MESSAGE "hlcsg - Win32 Release w Symbols" (based on "Win32 (x86) Console Application")
  18. !MESSAGE "hlcsg - Win32 Super_Debug" (based on "Win32 (x86) Console Application")
  19. !MESSAGE
  20. !ERROR An invalid configuration is specified.
  21. !ENDIF
  22. !IF "$(OS)" == "Windows_NT"
  23. NULL=
  24. !ELSE
  25. NULL=nul
  26. !ENDIF
  27. CPP=cl.exe
  28. RSC=rc.exe
  29. !IF "$(CFG)" == "hlcsg - Win32 Release"
  30. OUTDIR=.\Release
  31. INTDIR=.\Release
  32. # Begin Custom Macros
  33. OutDir=.\Release
  34. # End Custom Macros
  35. ALL : "$(OUTDIR)\hlcsg.exe" "$(OUTDIR)\hlcsg.bsc"
  36. CLEAN :
  37. -@erase "$(INTDIR)\autowad.obj"
  38. -@erase "$(INTDIR)\autowad.sbr"
  39. -@erase "$(INTDIR)\blockmem.obj"
  40. -@erase "$(INTDIR)\blockmem.sbr"
  41. -@erase "$(INTDIR)\brush.obj"
  42. -@erase "$(INTDIR)\brush.sbr"
  43. -@erase "$(INTDIR)\brushunion.obj"
  44. -@erase "$(INTDIR)\brushunion.sbr"
  45. -@erase "$(INTDIR)\bspfile.obj"
  46. -@erase "$(INTDIR)\bspfile.sbr"
  47. -@erase "$(INTDIR)\cmdlib.obj"
  48. -@erase "$(INTDIR)\cmdlib.sbr"
  49. -@erase "$(INTDIR)\filelib.obj"
  50. -@erase "$(INTDIR)\filelib.sbr"
  51. -@erase "$(INTDIR)\files.obj"
  52. -@erase "$(INTDIR)\files.sbr"
  53. -@erase "$(INTDIR)\hullfile.obj"
  54. -@erase "$(INTDIR)\hullfile.sbr"
  55. -@erase "$(INTDIR)\log.obj"
  56. -@erase "$(INTDIR)\log.sbr"
  57. -@erase "$(INTDIR)\map.obj"
  58. -@erase "$(INTDIR)\map.sbr"
  59. -@erase "$(INTDIR)\mathlib.obj"
  60. -@erase "$(INTDIR)\mathlib.sbr"
  61. -@erase "$(INTDIR)\messages.obj"
  62. -@erase "$(INTDIR)\messages.sbr"
  63. -@erase "$(INTDIR)\qcsg.obj"
  64. -@erase "$(INTDIR)\qcsg.sbr"
  65. -@erase "$(INTDIR)\scriplib.obj"
  66. -@erase "$(INTDIR)\scriplib.sbr"
  67. -@erase "$(INTDIR)\textures.obj"
  68. -@erase "$(INTDIR)\textures.sbr"
  69. -@erase "$(INTDIR)\threads.obj"
  70. -@erase "$(INTDIR)\threads.sbr"
  71. -@erase "$(INTDIR)\vc60.idb"
  72. -@erase "$(INTDIR)\wadcfg.obj"
  73. -@erase "$(INTDIR)\wadcfg.sbr"
  74. -@erase "$(INTDIR)\wadinclude.obj"
  75. -@erase "$(INTDIR)\wadinclude.sbr"
  76. -@erase "$(INTDIR)\wadpath.obj"
  77. -@erase "$(INTDIR)\wadpath.sbr"
  78. -@erase "$(INTDIR)\winding.obj"
  79. -@erase "$(INTDIR)\winding.sbr"
  80. -@erase "$(OUTDIR)\hlcsg.bsc"
  81. -@erase "$(OUTDIR)\hlcsg.exe"
  82. "$(OUTDIR)" :
  83. if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
  84. CPP_PROJ=/nologo /MD /W3 /GX /O2 /I "..\common" /I "..\template" /D "NDEBUG" /D "HLCSG" /D "_MBCS" /D "DOUBLEVEC_T" /D "STDC_HEADERS" /D "WIN32" /D "_CONSOLE" /D "SYSTEM_WIN32" /FR"$(INTDIR)\\" /Fp"$(INTDIR)\hlcsg.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
  85. BSC32=bscmake.exe
  86. BSC32_FLAGS=/nologo /o"$(OUTDIR)\hlcsg.bsc"
  87. BSC32_SBRS= \
  88. "$(INTDIR)\blockmem.sbr" \
  89. "$(INTDIR)\bspfile.sbr" \
  90. "$(INTDIR)\cmdlib.sbr" \
  91. "$(INTDIR)\filelib.sbr" \
  92. "$(INTDIR)\files.sbr" \
  93. "$(INTDIR)\log.sbr" \
  94. "$(INTDIR)\mathlib.sbr" \
  95. "$(INTDIR)\messages.sbr" \
  96. "$(INTDIR)\scriplib.sbr" \
  97. "$(INTDIR)\threads.sbr" \
  98. "$(INTDIR)\winding.sbr" \
  99. "$(INTDIR)\autowad.sbr" \
  100. "$(INTDIR)\brush.sbr" \
  101. "$(INTDIR)\brushunion.sbr" \
  102. "$(INTDIR)\hullfile.sbr" \
  103. "$(INTDIR)\map.sbr" \
  104. "$(INTDIR)\qcsg.sbr" \
  105. "$(INTDIR)\textures.sbr" \
  106. "$(INTDIR)\wadcfg.sbr" \
  107. "$(INTDIR)\wadinclude.sbr" \
  108. "$(INTDIR)\wadpath.sbr"
  109. "$(OUTDIR)\hlcsg.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
  110. $(BSC32) @<<
  111. $(BSC32_FLAGS) $(BSC32_SBRS)
  112. <<
  113. LINK32=link.exe
  114. LINK32_FLAGS=binmode.obj /nologo /stack:0x400000,0x100000 /subsystem:console /incremental:no /pdb:"$(OUTDIR)\hlcsg.pdb" /machine:I386 /out:"$(OUTDIR)\hlcsg.exe"
  115. LINK32_OBJS= \
  116. "$(INTDIR)\blockmem.obj" \
  117. "$(INTDIR)\bspfile.obj" \
  118. "$(INTDIR)\cmdlib.obj" \
  119. "$(INTDIR)\filelib.obj" \
  120. "$(INTDIR)\files.obj" \
  121. "$(INTDIR)\log.obj" \
  122. "$(INTDIR)\mathlib.obj" \
  123. "$(INTDIR)\messages.obj" \
  124. "$(INTDIR)\scriplib.obj" \
  125. "$(INTDIR)\threads.obj" \
  126. "$(INTDIR)\winding.obj" \
  127. "$(INTDIR)\autowad.obj" \
  128. "$(INTDIR)\brush.obj" \
  129. "$(INTDIR)\brushunion.obj" \
  130. "$(INTDIR)\hullfile.obj" \
  131. "$(INTDIR)\map.obj" \
  132. "$(INTDIR)\qcsg.obj" \
  133. "$(INTDIR)\textures.obj" \
  134. "$(INTDIR)\wadcfg.obj" \
  135. "$(INTDIR)\wadinclude.obj" \
  136. "$(INTDIR)\wadpath.obj"
  137. "$(OUTDIR)\hlcsg.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
  138. $(LINK32) @<<
  139. $(LINK32_FLAGS) $(LINK32_OBJS)
  140. <<
  141. !ELSEIF "$(CFG)" == "hlcsg - Win32 Debug"
  142. OUTDIR=.\Debug
  143. INTDIR=.\Debug
  144. # Begin Custom Macros
  145. OutDir=.\Debug
  146. # End Custom Macros
  147. ALL : "$(OUTDIR)\hlcsg.exe" "$(OUTDIR)\hlcsg.bsc"
  148. CLEAN :
  149. -@erase "$(INTDIR)\autowad.obj"
  150. -@erase "$(INTDIR)\autowad.sbr"
  151. -@erase "$(INTDIR)\blockmem.obj"
  152. -@erase "$(INTDIR)\blockmem.sbr"
  153. -@erase "$(INTDIR)\brush.obj"
  154. -@erase "$(INTDIR)\brush.sbr"
  155. -@erase "$(INTDIR)\brushunion.obj"
  156. -@erase "$(INTDIR)\brushunion.sbr"
  157. -@erase "$(INTDIR)\bspfile.obj"
  158. -@erase "$(INTDIR)\bspfile.sbr"
  159. -@erase "$(INTDIR)\cmdlib.obj"
  160. -@erase "$(INTDIR)\cmdlib.sbr"
  161. -@erase "$(INTDIR)\filelib.obj"
  162. -@erase "$(INTDIR)\filelib.sbr"
  163. -@erase "$(INTDIR)\files.obj"
  164. -@erase "$(INTDIR)\files.sbr"
  165. -@erase "$(INTDIR)\hullfile.obj"
  166. -@erase "$(INTDIR)\hullfile.sbr"
  167. -@erase "$(INTDIR)\log.obj"
  168. -@erase "$(INTDIR)\log.sbr"
  169. -@erase "$(INTDIR)\map.obj"
  170. -@erase "$(INTDIR)\map.sbr"
  171. -@erase "$(INTDIR)\mathlib.obj"
  172. -@erase "$(INTDIR)\mathlib.sbr"
  173. -@erase "$(INTDIR)\messages.obj"
  174. -@erase "$(INTDIR)\messages.sbr"
  175. -@erase "$(INTDIR)\qcsg.obj"
  176. -@erase "$(INTDIR)\qcsg.sbr"
  177. -@erase "$(INTDIR)\scriplib.obj"
  178. -@erase "$(INTDIR)\scriplib.sbr"
  179. -@erase "$(INTDIR)\textures.obj"
  180. -@erase "$(INTDIR)\textures.sbr"
  181. -@erase "$(INTDIR)\threads.obj"
  182. -@erase "$(INTDIR)\threads.sbr"
  183. -@erase "$(INTDIR)\vc60.idb"
  184. -@erase "$(INTDIR)\vc60.pdb"
  185. -@erase "$(INTDIR)\wadcfg.obj"
  186. -@erase "$(INTDIR)\wadcfg.sbr"
  187. -@erase "$(INTDIR)\wadinclude.obj"
  188. -@erase "$(INTDIR)\wadinclude.sbr"
  189. -@erase "$(INTDIR)\wadpath.obj"
  190. -@erase "$(INTDIR)\wadpath.sbr"
  191. -@erase "$(INTDIR)\winding.obj"
  192. -@erase "$(INTDIR)\winding.sbr"
  193. -@erase "$(OUTDIR)\hlcsg.bsc"
  194. -@erase "$(OUTDIR)\hlcsg.exe"
  195. -@erase "$(OUTDIR)\hlcsg.map"
  196. "$(OUTDIR)" :
  197. if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
  198. CPP_PROJ=/nologo /MD /W3 /Gm /GX /Zi /Od /I "..\template" /I "..\common" /D "_DEBUG" /D "_MBCS" /D "DOUBLEVEC_T" /D "STDC_HEADERS" /D "WIN32" /D "_CONSOLE" /D "SYSTEM_WIN32" /D "HLCSG" /FR"$(INTDIR)\\" /Fp"$(INTDIR)\hlcsg.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
  199. BSC32=bscmake.exe
  200. BSC32_FLAGS=/nologo /o"$(OUTDIR)\hlcsg.bsc"
  201. BSC32_SBRS= \
  202. "$(INTDIR)\blockmem.sbr" \
  203. "$(INTDIR)\bspfile.sbr" \
  204. "$(INTDIR)\cmdlib.sbr" \
  205. "$(INTDIR)\filelib.sbr" \
  206. "$(INTDIR)\files.sbr" \
  207. "$(INTDIR)\log.sbr" \
  208. "$(INTDIR)\mathlib.sbr" \
  209. "$(INTDIR)\messages.sbr" \
  210. "$(INTDIR)\scriplib.sbr" \
  211. "$(INTDIR)\threads.sbr" \
  212. "$(INTDIR)\winding.sbr" \
  213. "$(INTDIR)\autowad.sbr" \
  214. "$(INTDIR)\brush.sbr" \
  215. "$(INTDIR)\brushunion.sbr" \
  216. "$(INTDIR)\hullfile.sbr" \
  217. "$(INTDIR)\map.sbr" \
  218. "$(INTDIR)\qcsg.sbr" \
  219. "$(INTDIR)\textures.sbr" \
  220. "$(INTDIR)\wadcfg.sbr" \
  221. "$(INTDIR)\wadinclude.sbr" \
  222. "$(INTDIR)\wadpath.sbr"
  223. "$(OUTDIR)\hlcsg.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
  224. $(BSC32) @<<
  225. $(BSC32_FLAGS) $(BSC32_SBRS)
  226. <<
  227. LINK32=link.exe
  228. LINK32_FLAGS=binmode.obj /nologo /stack:0x1000000,0x100000 /subsystem:console /profile /map:"$(INTDIR)\hlcsg.map" /debug /machine:I386 /out:"$(OUTDIR)\hlcsg.exe"
  229. LINK32_OBJS= \
  230. "$(INTDIR)\blockmem.obj" \
  231. "$(INTDIR)\bspfile.obj" \
  232. "$(INTDIR)\cmdlib.obj" \
  233. "$(INTDIR)\filelib.obj" \
  234. "$(INTDIR)\files.obj" \
  235. "$(INTDIR)\log.obj" \
  236. "$(INTDIR)\mathlib.obj" \
  237. "$(INTDIR)\messages.obj" \
  238. "$(INTDIR)\scriplib.obj" \
  239. "$(INTDIR)\threads.obj" \
  240. "$(INTDIR)\winding.obj" \
  241. "$(INTDIR)\autowad.obj" \
  242. "$(INTDIR)\brush.obj" \
  243. "$(INTDIR)\brushunion.obj" \
  244. "$(INTDIR)\hullfile.obj" \
  245. "$(INTDIR)\map.obj" \
  246. "$(INTDIR)\qcsg.obj" \
  247. "$(INTDIR)\textures.obj" \
  248. "$(INTDIR)\wadcfg.obj" \
  249. "$(INTDIR)\wadinclude.obj" \
  250. "$(INTDIR)\wadpath.obj"
  251. "$(OUTDIR)\hlcsg.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
  252. $(LINK32) @<<
  253. $(LINK32_FLAGS) $(LINK32_OBJS)
  254. <<
  255. !ELSEIF "$(CFG)" == "hlcsg - Win32 Release w Symbols"
  256. OUTDIR=.\Release_w_Symbols
  257. INTDIR=.\Release_w_Symbols
  258. # Begin Custom Macros
  259. OutDir=.\Release_w_Symbols
  260. # End Custom Macros
  261. ALL : "$(OUTDIR)\hlcsg.exe" "$(OUTDIR)\hlcsg.bsc"
  262. CLEAN :
  263. -@erase "$(INTDIR)\autowad.obj"
  264. -@erase "$(INTDIR)\autowad.sbr"
  265. -@erase "$(INTDIR)\blockmem.obj"
  266. -@erase "$(INTDIR)\blockmem.sbr"
  267. -@erase "$(INTDIR)\brush.obj"
  268. -@erase "$(INTDIR)\brush.sbr"
  269. -@erase "$(INTDIR)\brushunion.obj"
  270. -@erase "$(INTDIR)\brushunion.sbr"
  271. -@erase "$(INTDIR)\bspfile.obj"
  272. -@erase "$(INTDIR)\bspfile.sbr"
  273. -@erase "$(INTDIR)\cmdlib.obj"
  274. -@erase "$(INTDIR)\cmdlib.sbr"
  275. -@erase "$(INTDIR)\filelib.obj"
  276. -@erase "$(INTDIR)\filelib.sbr"
  277. -@erase "$(INTDIR)\files.obj"
  278. -@erase "$(INTDIR)\files.sbr"
  279. -@erase "$(INTDIR)\hullfile.obj"
  280. -@erase "$(INTDIR)\hullfile.sbr"
  281. -@erase "$(INTDIR)\log.obj"
  282. -@erase "$(INTDIR)\log.sbr"
  283. -@erase "$(INTDIR)\map.obj"
  284. -@erase "$(INTDIR)\map.sbr"
  285. -@erase "$(INTDIR)\mathlib.obj"
  286. -@erase "$(INTDIR)\mathlib.sbr"
  287. -@erase "$(INTDIR)\messages.obj"
  288. -@erase "$(INTDIR)\messages.sbr"
  289. -@erase "$(INTDIR)\qcsg.obj"
  290. -@erase "$(INTDIR)\qcsg.sbr"
  291. -@erase "$(INTDIR)\scriplib.obj"
  292. -@erase "$(INTDIR)\scriplib.sbr"
  293. -@erase "$(INTDIR)\textures.obj"
  294. -@erase "$(INTDIR)\textures.sbr"
  295. -@erase "$(INTDIR)\threads.obj"
  296. -@erase "$(INTDIR)\threads.sbr"
  297. -@erase "$(INTDIR)\vc60.idb"
  298. -@erase "$(INTDIR)\vc60.pdb"
  299. -@erase "$(INTDIR)\wadcfg.obj"
  300. -@erase "$(INTDIR)\wadcfg.sbr"
  301. -@erase "$(INTDIR)\wadinclude.obj"
  302. -@erase "$(INTDIR)\wadinclude.sbr"
  303. -@erase "$(INTDIR)\wadpath.obj"
  304. -@erase "$(INTDIR)\wadpath.sbr"
  305. -@erase "$(INTDIR)\winding.obj"
  306. -@erase "$(INTDIR)\winding.sbr"
  307. -@erase "$(OUTDIR)\hlcsg.bsc"
  308. -@erase "$(OUTDIR)\hlcsg.exe"
  309. -@erase "$(OUTDIR)\hlcsg.map"
  310. "$(OUTDIR)" :
  311. if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
  312. CPP_PROJ=/nologo /MD /W3 /GX /Zi /O2 /I "..\common" /I "..\template" /D "NDEBUG" /D "_MBCS" /D "DOUBLEVEC_T" /D "STDC_HEADERS" /D "WIN32" /D "_CONSOLE" /D "SYSTEM_WIN32" /D "HLCSG" /FR"$(INTDIR)\\" /Fp"$(INTDIR)\hlcsg.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
  313. BSC32=bscmake.exe
  314. BSC32_FLAGS=/nologo /o"$(OUTDIR)\hlcsg.bsc"
  315. BSC32_SBRS= \
  316. "$(INTDIR)\blockmem.sbr" \
  317. "$(INTDIR)\bspfile.sbr" \
  318. "$(INTDIR)\cmdlib.sbr" \
  319. "$(INTDIR)\filelib.sbr" \
  320. "$(INTDIR)\files.sbr" \
  321. "$(INTDIR)\log.sbr" \
  322. "$(INTDIR)\mathlib.sbr" \
  323. "$(INTDIR)\messages.sbr" \
  324. "$(INTDIR)\scriplib.sbr" \
  325. "$(INTDIR)\threads.sbr" \
  326. "$(INTDIR)\winding.sbr" \
  327. "$(INTDIR)\autowad.sbr" \
  328. "$(INTDIR)\brush.sbr" \
  329. "$(INTDIR)\brushunion.sbr" \
  330. "$(INTDIR)\hullfile.sbr" \
  331. "$(INTDIR)\map.sbr" \
  332. "$(INTDIR)\qcsg.sbr" \
  333. "$(INTDIR)\textures.sbr" \
  334. "$(INTDIR)\wadcfg.sbr" \
  335. "$(INTDIR)\wadinclude.sbr" \
  336. "$(INTDIR)\wadpath.sbr"
  337. "$(OUTDIR)\hlcsg.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
  338. $(BSC32) @<<
  339. $(BSC32_FLAGS) $(BSC32_SBRS)
  340. <<
  341. LINK32=link.exe
  342. LINK32_FLAGS=binmode.obj /nologo /stack:0x400000,0x100000 /subsystem:console /pdb:none /map:"$(INTDIR)\hlcsg.map" /debug /machine:I386 /out:"$(OUTDIR)\hlcsg.exe"
  343. LINK32_OBJS= \
  344. "$(INTDIR)\blockmem.obj" \
  345. "$(INTDIR)\bspfile.obj" \
  346. "$(INTDIR)\cmdlib.obj" \
  347. "$(INTDIR)\filelib.obj" \
  348. "$(INTDIR)\files.obj" \
  349. "$(INTDIR)\log.obj" \
  350. "$(INTDIR)\mathlib.obj" \
  351. "$(INTDIR)\messages.obj" \
  352. "$(INTDIR)\scriplib.obj" \
  353. "$(INTDIR)\threads.obj" \
  354. "$(INTDIR)\winding.obj" \
  355. "$(INTDIR)\autowad.obj" \
  356. "$(INTDIR)\brush.obj" \
  357. "$(INTDIR)\brushunion.obj" \
  358. "$(INTDIR)\hullfile.obj" \
  359. "$(INTDIR)\map.obj" \
  360. "$(INTDIR)\qcsg.obj" \
  361. "$(INTDIR)\textures.obj" \
  362. "$(INTDIR)\wadcfg.obj" \
  363. "$(INTDIR)\wadinclude.obj" \
  364. "$(INTDIR)\wadpath.obj"
  365. "$(OUTDIR)\hlcsg.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
  366. $(LINK32) @<<
  367. $(LINK32_FLAGS) $(LINK32_OBJS)
  368. <<
  369. !ELSEIF "$(CFG)" == "hlcsg - Win32 Super_Debug"
  370. OUTDIR=.\Super_Debug
  371. INTDIR=.\Super_Debug
  372. # Begin Custom Macros
  373. OutDir=.\Super_Debug
  374. # End Custom Macros
  375. ALL : "$(OUTDIR)\hlcsg.exe" "$(OUTDIR)\hlcsg.bsc"
  376. CLEAN :
  377. -@erase "$(INTDIR)\autowad.obj"
  378. -@erase "$(INTDIR)\autowad.sbr"
  379. -@erase "$(INTDIR)\blockmem.obj"
  380. -@erase "$(INTDIR)\blockmem.sbr"
  381. -@erase "$(INTDIR)\brush.obj"
  382. -@erase "$(INTDIR)\brush.sbr"
  383. -@erase "$(INTDIR)\brushunion.obj"
  384. -@erase "$(INTDIR)\brushunion.sbr"
  385. -@erase "$(INTDIR)\bspfile.obj"
  386. -@erase "$(INTDIR)\bspfile.sbr"
  387. -@erase "$(INTDIR)\cmdlib.obj"
  388. -@erase "$(INTDIR)\cmdlib.sbr"
  389. -@erase "$(INTDIR)\filelib.obj"
  390. -@erase "$(INTDIR)\filelib.sbr"
  391. -@erase "$(INTDIR)\files.obj"
  392. -@erase "$(INTDIR)\files.sbr"
  393. -@erase "$(INTDIR)\hullfile.obj"
  394. -@erase "$(INTDIR)\hullfile.sbr"
  395. -@erase "$(INTDIR)\log.obj"
  396. -@erase "$(INTDIR)\log.sbr"
  397. -@erase "$(INTDIR)\map.obj"
  398. -@erase "$(INTDIR)\map.sbr"
  399. -@erase "$(INTDIR)\mathlib.obj"
  400. -@erase "$(INTDIR)\mathlib.sbr"
  401. -@erase "$(INTDIR)\messages.obj"
  402. -@erase "$(INTDIR)\messages.sbr"
  403. -@erase "$(INTDIR)\qcsg.obj"
  404. -@erase "$(INTDIR)\qcsg.sbr"
  405. -@erase "$(INTDIR)\scriplib.obj"
  406. -@erase "$(INTDIR)\scriplib.sbr"
  407. -@erase "$(INTDIR)\textures.obj"
  408. -@erase "$(INTDIR)\textures.sbr"
  409. -@erase "$(INTDIR)\threads.obj"
  410. -@erase "$(INTDIR)\threads.sbr"
  411. -@erase "$(INTDIR)\vc60.idb"
  412. -@erase "$(INTDIR)\vc60.pdb"
  413. -@erase "$(INTDIR)\wadcfg.obj"
  414. -@erase "$(INTDIR)\wadcfg.sbr"
  415. -@erase "$(INTDIR)\wadinclude.obj"
  416. -@erase "$(INTDIR)\wadinclude.sbr"
  417. -@erase "$(INTDIR)\wadpath.obj"
  418. -@erase "$(INTDIR)\wadpath.sbr"
  419. -@erase "$(INTDIR)\winding.obj"
  420. -@erase "$(INTDIR)\winding.sbr"
  421. -@erase "$(OUTDIR)\hlcsg.bsc"
  422. -@erase "$(OUTDIR)\hlcsg.exe"
  423. -@erase "$(OUTDIR)\hlcsg.map"
  424. "$(OUTDIR)" :
  425. if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
  426. CPP_PROJ=/nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\common" /I "..\template" /D "_DEBUG" /D "HLCSG" /D "_MBCS" /D "DOUBLEVEC_T" /D "STDC_HEADERS" /D "WIN32" /D "_CONSOLE" /D "SYSTEM_WIN32" /FR"$(INTDIR)\\" /Fp"$(INTDIR)\hlcsg.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
  427. BSC32=bscmake.exe
  428. BSC32_FLAGS=/nologo /o"$(OUTDIR)\hlcsg.bsc"
  429. BSC32_SBRS= \
  430. "$(INTDIR)\blockmem.sbr" \
  431. "$(INTDIR)\bspfile.sbr" \
  432. "$(INTDIR)\cmdlib.sbr" \
  433. "$(INTDIR)\filelib.sbr" \
  434. "$(INTDIR)\files.sbr" \
  435. "$(INTDIR)\log.sbr" \
  436. "$(INTDIR)\mathlib.sbr" \
  437. "$(INTDIR)\messages.sbr" \
  438. "$(INTDIR)\scriplib.sbr" \
  439. "$(INTDIR)\threads.sbr" \
  440. "$(INTDIR)\winding.sbr" \
  441. "$(INTDIR)\autowad.sbr" \
  442. "$(INTDIR)\brush.sbr" \
  443. "$(INTDIR)\brushunion.sbr" \
  444. "$(INTDIR)\hullfile.sbr" \
  445. "$(INTDIR)\map.sbr" \
  446. "$(INTDIR)\qcsg.sbr" \
  447. "$(INTDIR)\textures.sbr" \
  448. "$(INTDIR)\wadcfg.sbr" \
  449. "$(INTDIR)\wadinclude.sbr" \
  450. "$(INTDIR)\wadpath.sbr"
  451. "$(OUTDIR)\hlcsg.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
  452. $(BSC32) @<<
  453. $(BSC32_FLAGS) $(BSC32_SBRS)
  454. <<
  455. LINK32=link.exe
  456. LINK32_FLAGS=binmode.obj /nologo /stack:0x1000000,0x100000 /subsystem:console /profile /map:"$(INTDIR)\hlcsg.map" /debug /machine:I386 /out:"$(OUTDIR)\hlcsg.exe"
  457. LINK32_OBJS= \
  458. "$(INTDIR)\blockmem.obj" \
  459. "$(INTDIR)\bspfile.obj" \
  460. "$(INTDIR)\cmdlib.obj" \
  461. "$(INTDIR)\filelib.obj" \
  462. "$(INTDIR)\files.obj" \
  463. "$(INTDIR)\log.obj" \
  464. "$(INTDIR)\mathlib.obj" \
  465. "$(INTDIR)\messages.obj" \
  466. "$(INTDIR)\scriplib.obj" \
  467. "$(INTDIR)\threads.obj" \
  468. "$(INTDIR)\winding.obj" \
  469. "$(INTDIR)\autowad.obj" \
  470. "$(INTDIR)\brush.obj" \
  471. "$(INTDIR)\brushunion.obj" \
  472. "$(INTDIR)\hullfile.obj" \
  473. "$(INTDIR)\map.obj" \
  474. "$(INTDIR)\qcsg.obj" \
  475. "$(INTDIR)\textures.obj" \
  476. "$(INTDIR)\wadcfg.obj" \
  477. "$(INTDIR)\wadinclude.obj" \
  478. "$(INTDIR)\wadpath.obj"
  479. "$(OUTDIR)\hlcsg.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
  480. $(LINK32) @<<
  481. $(LINK32_FLAGS) $(LINK32_OBJS)
  482. <<
  483. !ENDIF
  484. .c{$(INTDIR)}.obj::
  485. $(CPP) @<<
  486. $(CPP_PROJ) $<
  487. <<
  488. .cpp{$(INTDIR)}.obj::
  489. $(CPP) @<<
  490. $(CPP_PROJ) $<
  491. <<
  492. .cxx{$(INTDIR)}.obj::
  493. $(CPP) @<<
  494. $(CPP_PROJ) $<
  495. <<
  496. .c{$(INTDIR)}.sbr::
  497. $(CPP) @<<
  498. $(CPP_PROJ) $<
  499. <<
  500. .cpp{$(INTDIR)}.sbr::
  501. $(CPP) @<<
  502. $(CPP_PROJ) $<
  503. <<
  504. .cxx{$(INTDIR)}.sbr::
  505. $(CPP) @<<
  506. $(CPP_PROJ) $<
  507. <<
  508. !IF "$(NO_EXTERNAL_DEPS)" != "1"
  509. !IF EXISTS("hlcsg.dep")
  510. !INCLUDE "hlcsg.dep"
  511. !ELSE
  512. !MESSAGE Warning: cannot find "hlcsg.dep"
  513. !ENDIF
  514. !ENDIF
  515. !IF "$(CFG)" == "hlcsg - Win32 Release" || "$(CFG)" == "hlcsg - Win32 Debug" || "$(CFG)" == "hlcsg - Win32 Release w Symbols" || "$(CFG)" == "hlcsg - Win32 Super_Debug"
  516. SOURCE=..\common\blockmem.cpp
  517. "$(INTDIR)\blockmem.obj" "$(INTDIR)\blockmem.sbr" : $(SOURCE) "$(INTDIR)"
  518. $(CPP) $(CPP_PROJ) $(SOURCE)
  519. SOURCE=..\common\bspfile.cpp
  520. "$(INTDIR)\bspfile.obj" "$(INTDIR)\bspfile.sbr" : $(SOURCE) "$(INTDIR)"
  521. $(CPP) $(CPP_PROJ) $(SOURCE)
  522. SOURCE=..\common\cmdlib.cpp
  523. "$(INTDIR)\cmdlib.obj" "$(INTDIR)\cmdlib.sbr" : $(SOURCE) "$(INTDIR)"
  524. $(CPP) $(CPP_PROJ) $(SOURCE)
  525. SOURCE=..\common\filelib.cpp
  526. "$(INTDIR)\filelib.obj" "$(INTDIR)\filelib.sbr" : $(SOURCE) "$(INTDIR)"
  527. $(CPP) $(CPP_PROJ) $(SOURCE)
  528. SOURCE=..\common\files.cpp
  529. "$(INTDIR)\files.obj" "$(INTDIR)\files.sbr" : $(SOURCE) "$(INTDIR)"
  530. $(CPP) $(CPP_PROJ) $(SOURCE)
  531. SOURCE=..\common\log.cpp
  532. "$(INTDIR)\log.obj" "$(INTDIR)\log.sbr" : $(SOURCE) "$(INTDIR)"
  533. $(CPP) $(CPP_PROJ) $(SOURCE)
  534. SOURCE=..\common\mathlib.cpp
  535. "$(INTDIR)\mathlib.obj" "$(INTDIR)\mathlib.sbr" : $(SOURCE) "$(INTDIR)"
  536. $(CPP) $(CPP_PROJ) $(SOURCE)
  537. SOURCE=..\common\messages.cpp
  538. "$(INTDIR)\messages.obj" "$(INTDIR)\messages.sbr" : $(SOURCE) "$(INTDIR)"
  539. $(CPP) $(CPP_PROJ) $(SOURCE)
  540. SOURCE=..\common\scriplib.cpp
  541. "$(INTDIR)\scriplib.obj" "$(INTDIR)\scriplib.sbr" : $(SOURCE) "$(INTDIR)"
  542. $(CPP) $(CPP_PROJ) $(SOURCE)
  543. SOURCE=..\common\threads.cpp
  544. "$(INTDIR)\threads.obj" "$(INTDIR)\threads.sbr" : $(SOURCE) "$(INTDIR)"
  545. $(CPP) $(CPP_PROJ) $(SOURCE)
  546. SOURCE=..\common\winding.cpp
  547. "$(INTDIR)\winding.obj" "$(INTDIR)\winding.sbr" : $(SOURCE) "$(INTDIR)"
  548. $(CPP) $(CPP_PROJ) $(SOURCE)
  549. SOURCE=.\autowad.cpp
  550. "$(INTDIR)\autowad.obj" "$(INTDIR)\autowad.sbr" : $(SOURCE) "$(INTDIR)"
  551. SOURCE=.\brush.cpp
  552. "$(INTDIR)\brush.obj" "$(INTDIR)\brush.sbr" : $(SOURCE) "$(INTDIR)"
  553. SOURCE=.\brushunion.cpp
  554. "$(INTDIR)\brushunion.obj" "$(INTDIR)\brushunion.sbr" : $(SOURCE) "$(INTDIR)"
  555. SOURCE=.\hullfile.cpp
  556. "$(INTDIR)\hullfile.obj" "$(INTDIR)\hullfile.sbr" : $(SOURCE) "$(INTDIR)"
  557. SOURCE=.\map.cpp
  558. "$(INTDIR)\map.obj" "$(INTDIR)\map.sbr" : $(SOURCE) "$(INTDIR)"
  559. SOURCE=.\qcsg.cpp
  560. "$(INTDIR)\qcsg.obj" "$(INTDIR)\qcsg.sbr" : $(SOURCE) "$(INTDIR)"
  561. SOURCE=.\textures.cpp
  562. "$(INTDIR)\textures.obj" "$(INTDIR)\textures.sbr" : $(SOURCE) "$(INTDIR)"
  563. SOURCE=.\wadcfg.cpp
  564. "$(INTDIR)\wadcfg.obj" "$(INTDIR)\wadcfg.sbr" : $(SOURCE) "$(INTDIR)"
  565. SOURCE=.\wadinclude.cpp
  566. "$(INTDIR)\wadinclude.obj" "$(INTDIR)\wadinclude.sbr" : $(SOURCE) "$(INTDIR)"
  567. SOURCE=.\wadpath.cpp
  568. "$(INTDIR)\wadpath.obj" "$(INTDIR)\wadpath.sbr" : $(SOURCE) "$(INTDIR)"
  569. !ENDIF