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- materialPath: D:\steam\steamapps\_funjob_\half-life 2\hl2\materials
 
- Loading D:\HL_1-2_SDK\Source_SRC\Map-SRC\Source(Generic)\Rp_nippon\NI_Compiletest.vmf
 
- Could not locate 'GameData' key in d:\steam\steamapps\_funjob_\half-life 2\hl2\gameinfo.txt
 
- Patching WVT material: maps/ni_compiletest/nature/blendrocksand004a_wvt_patch
 
- fixing up env_cubemap materials on brush sides...
 
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
 
- Building Faces...done (0)
 
- FixTjuncs...
 
- PruneNodes...
 
- WriteBSP...
 
- done (0)
 
- writing D:\HL_1-2_SDK\Source_SRC\Map-SRC\Source(Generic)\Rp_nippon\NI_Compiletest.prt...Building visibility clusters...
 
- done (0)
 
- Creating default LDR cubemaps for env_cubemap using skybox materials:
 
-    skybox/sky_day01_01*.vmt
 
-  ! Run buildcubemaps in the engine to get the correct cube maps.
 
- Creating default HDR cubemaps for env_cubemap using skybox materials:
 
-    skybox/sky_day01_01*.vmt
 
-  ! Run buildcubemaps in the engine to get the correct cube maps.
 
- Finding displacement neighbors...
 
- Finding lightmap sample positions...
 
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
 
- Building Physics collision data...
 
- done (0) (2281 bytes)
 
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
 
- Compacting texture/material tables...
 
- Reduced 12 texinfos to 6
 
- Reduced 2 texdatas to 1 (80 bytes to 55)
 
- Writing D:\HL_1-2_SDK\Source_SRC\Map-SRC\Source(Generic)\Rp_nippon\NI_Compiletest.bsp
 
- 0 seconds elapsed
 
- 4 threads
 
- reading d:\hl_1-2_sdk\source_src\map-src\source(generic)\rp_nippon\NI_Compiletest.bsp
 
- reading d:\hl_1-2_sdk\source_src\map-src\source(generic)\rp_nippon\NI_Compiletest.prt
 
-    4 portalclusters
 
-    4 numportals
 
- 0...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
 
- Total clusters visible: 16
 
- Average clusters visible: 4
 
- Building PAS...
 
- Average clusters audible: 4
 
- visdatasize:44  compressed from 64
 
- writing d:\hl_1-2_sdk\source_src\map-src\source(generic)\rp_nippon\NI_Compiletest.bsp
 
- 0 seconds elapsed
 
- [Reading texlights from 'lights.rad']
 
- [45 texlights parsed from 'lights.rad']
 
- Loading d:\hl_1-2_sdk\source_src\map-src\source(generic)\rp_nippon\NI_Compiletest.bsp
 
- 16 faces
 
- 24746 square feet [3563520.00 square inches]
 
- 0 Displacements
 
- 0 Square Feet [0.00 Square Inches]
 
- 16 patches before subdivision
 
- 2032 patches after subdivision
 
- 1 direct lights
 
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 202432, max 229
 
- transfer lists:   1.5 megs
 
- 0...1...2...3...4...5...6...7...8...9...10	Bounce #1 added RGB(1517, 1352, 1092)
 
- 0...1...2...3...4...5...6...7...8...9...10	Bounce #2 added RGB(364, 289, 189)
 
- 0...1...2...3...4...5...6...7...8...9...10	Bounce #3 added RGB(87, 62, 32)
 
- 0...1...2...3...4...5...6...7...8...9...10	Bounce #4 added RGB(21, 13, 6)
 
- 0...1...2...3...4...5...6...7...8...9...10	Bounce #5 added RGB(5, 3, 1)
 
- 0...1...2...3...4...5...6...7...8...9...10	Bounce #6 added RGB(1, 1, 0)
 
- 0...1...2...3...4...5...6...7...8...9...10	Bounce #7 added RGB(0, 0, 0)
 
- Build Patch/Sample Hash Table(s).....Done<0.0024 sec>
 
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
 
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
 
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
 
- Ready to Finish
 
- Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
 
- ------------       ---------------  ---------------  -------- 
 
- models                   1/1024           48/49152    ( 0.1%) 
 
- brushes                  6/8192           72/98304    ( 0.1%) 
 
- brushsides              36/65536         288/524288   ( 0.1%) 
 
- planes                  40/65536         800/1310720  ( 0.1%) 
 
- vertexes                35/65536         420/786432   ( 0.1%) 
 
- nodes                   27/65536         864/2097152  ( 0.0%) 
 
- texinfos                 6/12288         432/884736   ( 0.0%) 
 
- texdata                  1/2048           32/65536    ( 0.0%) 
 
- dispinfos                0/0               0/0        ( 0.0%) 
 
- disp_verts               0/0               0/0        ( 0.0%) 
 
- disp_tris                0/0               0/0        ( 0.0%) 
 
- disp_lmsamples           0/0               0/0        ( 0.0%) 
 
- faces                   16/65536         896/3670016  ( 0.0%) 
 
- hdr faces               16/65536         896/3670016  ( 0.0%) 
 
- origfaces                6/65536         336/3670016  ( 0.0%) 
 
- leaves                  29/65536         928/2097152  ( 0.0%) 
 
- leaffaces               16/65536          32/131072   ( 0.0%) 
 
- leafbrushes             16/65536          32/131072   ( 0.0%) 
 
- areas                    2/256            16/2048     ( 0.8%) 
 
- surfedges               88/512000        352/2048000  ( 0.0%) 
 
- edges                   57/256000        228/1024000  ( 0.0%) 
 
- LDR worldlights          0/8192            0/720896   ( 0.0%) 
 
- HDR worldlights          1/8192           88/720896   ( 0.0%) 
 
- leafwaterdata            0/32768           0/393216   ( 0.0%) 
 
- waterstrips              0/32768           0/327680   ( 0.0%) 
 
- waterverts               0/65536           0/786432   ( 0.0%) 
 
- waterindices             0/65536           0/131072   ( 0.0%) 
 
- cubemapsamples           0/1024            0/16384    ( 0.0%) 
 
- overlays                 0/512             0/180224   ( 0.0%) 
 
- LDR lightdata         [variable]           0/0        ( 0.0%) 
 
- HDR lightdata         [variable]      238144/0        ( 0.0%) 
 
- visdata               [variable]          44/16777216 ( 0.0%) 
 
- entdata               [variable]         503/393216   ( 0.1%) 
 
- LDR ambient table       29/65536         116/262144   ( 0.0%) 
 
- HDR ambient table       29/65536         116/262144   ( 0.0%) 
 
- LDR leaf ambient        29/65536         812/1835008  ( 0.0%) 
 
- HDR leaf ambient        62/65536        1736/1835008  ( 0.1%) 
 
- occluders                0/0               0/0        ( 0.0%) 
 
- occluder polygons        0/0               0/0        ( 0.0%) 
 
- occluder vert ind        0/0               0/0        ( 0.0%) 
 
- detail props          [variable]           1/12       ( 8.3%) 
 
- static props          [variable]           1/12       ( 8.3%) 
 
- pakfile               [variable]       87327/0        ( 0.0%) 
 
- physics               [variable]        2281/4194304  ( 0.1%) 
 
- physics terrain       [variable]           2/1048576  ( 0.0%) 
 
- Level flags = 0
 
- Total triangle count: 32
 
- Writing d:\hl_1-2_sdk\source_src\map-src\source(generic)\rp_nippon\NI_Compiletest.bsp
 
- 4 seconds elapsed
 
 
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