tac_light.vmt 173 B

123456
  1. "VertexLitGeneric"
  2. {
  3. "$baseTexture" "models\weapons\darkeh.twinke.g36\tac_light"
  4. "$envmap" "env_cubemap"
  5. "$envmapmask" "models\weapons\darkeh.twinke.g36\tac_light_ref"
  6. }