mesh4.vmt 165 B

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  1. "VertexLitGeneric"
  2. {
  3. "$baseTexture" "models\weapons\darkeh.twinke.g36\mesh4"
  4. "$envmap" "env_cubemap"
  5. "$envmapmask" "models\weapons\darkeh.twinke.g36\mesh4_ref"
  6. }