nade_irifle.vmt 227 B

123456789
  1. VertexLitGeneric
  2. {
  3. "$baseTexture" "models\weapons\m4_m203\nade_irifle"
  4. "$selfillum" 1
  5. "$surfaceprop" "metal"
  6. "$envmap" "env_cubemap"
  7. "$bumpmap" "models\weapons\m4_m203\nade_irifle_normal"
  8. "$normalmapalphaenvmapmask" "1"
  9. }