m203_stoke.vmt 217 B

12345678
  1. VertexLitGeneric
  2. {
  3. "$baseTexture" "models\weapons\m4_m203\m203_stoke"
  4. "$envmap" "env_cubemap"
  5. "$bumpmap" "models\weapons\m4_m203\m203_stoke_normal"
  6. "$normalmapalphaenvmapmask" "1"
  7. "$envmaptint" "[ .60 .60 .60]"
  8. }