m203_ris.vmt 181 B

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  1. VertexLitGeneric
  2. {
  3. "$baseTexture" "models\weapons\m4_m203\m203_ris"
  4. "$envmap" "env_cubemap"
  5. "$bumpmap" "models\weapons\m4_m203\m203_ris_normal"
  6. "$normalmapalphaenvmapmask" "1"
  7. }