omfg.vmt 258 B

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  1. VertexLitGeneric
  2. {
  3. "$baseTexture" "models\weapons\v_models\hellspike.ump\Skin3"
  4. "$bumpmap" "models\weapons\v_models\hellspike.ump\Skin3_normal"
  5. "$envmapmask" "models\weapons\V_models\hellspike.ump\skin3_ref"
  6. "$normalmapalphaenvmapmask" 1
  7. }