"VertexlitGeneric" { "$basetexture" "models\weapons\Silvio_Wang_MP7\MapTwo-FLAT" "$Bumpmap" "models\weapons\Silvio_Wang_MP7\MapTwo-FLAT-Normal" "$phong" "1" "$phongexponent" 20 "$phongexponenttexture" "noTexture" "$phongboost" "1" "$phongfresnelranges" "[0.05 0.5 1] }