"VertexLitGeneric" { "$baseTexture" "models\weapons\v_models\hellspike.ump\silencer" "$bumpmap" "models\weapons\v_models\hellspike.ump\silencer_normal" "$envmap" "env_cubemap" "$normalmapalphaenvmapmask" 1 "$envmaptint" "[ 0.6 0.6 0.6 ]" }