Texture files I typically used in my HL1 maps

Shane Spies 466d25bd27 ref all wads %!s(int64=6) %!d(string=hai) anos
Wads 466d25bd27 ref all wads %!s(int64=6) %!d(string=hai) anos
README.md e7da4fa987 Initial commit %!s(int64=6) %!d(string=hai) anos

README.md

HL1-WADS

Directory for WADS I used in all of my maps