materialPath: C:\Steam\SteamApps\SourceMods\Obsidian\materials Loading X:\Srcdevkit\PJ\HighTension\pj_hightension.vmf material "bro_21-icon" not found Material not found!: /BRO_21-ICON fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing X:\Srcdevkit\PJ\HighTension\pj_hightension.prt...done (0) Creating default cubemaps for env_cubemap using skybox materials: skybox/sky_day01_05*.vmt Run buildcubemaps in the engine to get the correct cube maps. No such variable "$hdrbasetexture" for material "skybox/sky_day01_05rt" Can't load skybox file skybox/sky_day01_05 to build the default cubemap! Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (1) (191332 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 925 texinfos to 702 Reduced 28 texdatas to 27 (777 bytes to 737) Writing X:\Srcdevkit\PJ\HighTension\pj_hightension.bsp 3 seconds elapsed 2 threads reading x:\srcdevkit\pj\hightension\pj_hightension.bsp reading x:\srcdevkit\pj\hightension\pj_hightension.prt 2056 portalclusters 6214 numportals 0...1...2...3...4...5...6...7...8...9...10Optimized: 427160 visible clusters (0.00%) Total clusters visible: 2960058 Average clusters visible: 1439 Building PAS... Average clusters audible: 2038 visdatasize:967773 compressed from 1085568 writing x:\srcdevkit\pj\hightension\pj_hightension.bsp 9 seconds elapsed [Reading texlights from 'lights.rad'] [45 texlights parsed from 'lights.rad'] Loading x:\srcdevkit\pj\hightension\pj_hightension.bsp 7778 faces 3 degenerate faces 3773954 square feet [543449472.00 square inches] 0 displacements 0 square feet [0.00 square inches] 7775 patches before subdivision 7775 patches after subdivision 2 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 1582135, max 2619 transfer lists: 12.1 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(12119, 11888, 11133) 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(2708, 2655, 2375) 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(541, 520, 438) 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(157, 149, 120) 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(44, 41, 31) 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(15, 14, 10) 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(5, 4, 3) 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(2, 2, 1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(1, 1, 0) Build Patch/Sample Hash Table(s).....Done<0.2252 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10 Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 3/1024 144/49152 ( 0.3%) brushes 509/8192 6108/98304 ( 6.2%) brushsides 3519/65536 28152/524288 ( 5.4%) planes 1776/65536 35520/1310720 ( 2.7%) vertexes 12987/65536 155844/786432 (19.8%) nodes 3692/65536 118144/2097152 ( 5.6%) texinfos 702/12288 50544/884736 ( 5.7%) texdata 27/2048 864/65536 ( 1.3%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 7778/65536 435568/3670016 (11.9%) hdr faces 7778/65536 435568/3670016 (11.9%) origfaces 1799/65536 100744/3670016 ( 2.7%) leaves 3696/65536 118272/2097152 ( 5.6%) leaffaces 8561/65536 17122/131072 (13.1%) leafbrushes 2259/65536 4518/131072 ( 3.4%) areas 2/256 16/2048 ( 0.8%) surfedges 43263/512000 173052/2048000 ( 8.4%) edges 23591/256000 94364/1024000 ( 9.2%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 2/8192 176/720896 ( 0.0%) waterstrips 633/32768 6330/327680 ( 1.9%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 10002/65536 20004/131072 (15.3%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 0/512 0/180224 ( 0.0%) LDR lightdata [variable] 0/0 ( 0.0%) HDR lightdata [variable] 6199680/0 ( 0.0%) visdata [variable] 967773/16777216 ( 5.8%) entdata [variable] 3245/393216 ( 0.8%) LDR leaf ambient 3696/65536 88704/1572864 ( 5.6%) HDR leaf ambient 3696/65536 88704/1572864 ( 5.6%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/3846 ( 0.0%) pakfile [variable] 10022/0 ( 0.0%) Level flags = 0 Win32 Specific Data: physics [variable] 191332/4194304 ( 4.6%) ==== Total Win32 BSP file data space used: 9350516 bytes ==== Total triangle count: 20406 Writing x:\srcdevkit\pj\hightension\pj_hightension.bsp 1 minute, 24 seconds elapsed materialPath: C:\Steam\SteamApps\SourceMods\Obsidian\materials Loading X:\Srcdevkit\PJ\HighTension\pj_hightension.vmf material "bro_21-icon" not found Material not found!: /BRO_21-ICON fixing up env_cubemap materials on brush sides... 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0) Building Faces...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing X:\Srcdevkit\PJ\HighTension\pj_hightension.prt...done (0) Creating default cubemaps for env_cubemap using skybox materials: skybox/sky_day01_05*.vmt Run buildcubemaps in the engine to get the correct cube maps. No such variable "$hdrbasetexture" for material "skybox/sky_day01_05rt" Can't load skybox file skybox/sky_day01_05 to build the default cubemap! Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (191490 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 1131 texinfos to 771 Reduced 75 texdatas to 63 (3863 bytes to 3301) Writing X:\Srcdevkit\PJ\HighTension\pj_hightension.bsp 4 seconds elapsed 2 threads reading x:\srcdevkit\pj\hightension\pj_hightension.bsp reading x:\srcdevkit\pj\hightension\pj_hightension.prt 2042 portalclusters 6177 numportals 0...1...2...3...4...5...6...7...8...9...10Optimized: 420723 visible clusters (0.00%) Total clusters visible: 2917063 Average clusters visible: 1428 Building PAS... Average clusters audible: 2024 visdatasize:953947 compressed from 1045504 writing x:\srcdevkit\pj\hightension\pj_hightension.bsp 10 seconds elapsed [Reading texlights from 'lights.rad'] [45 texlights parsed from 'lights.rad'] Loading x:\srcdevkit\pj\hightension\pj_hightension.bsp 7779 faces 3 degenerate faces 3774005 square feet [543456768.00 square inches] 0 displacements 0 square feet [0.00 square inches] 7776 patches before subdivision 7776 patches after subdivision 2 direct lights 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 1580883, max 2621 transfer lists: 12.1 megs 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(12118, 11887, 11131) 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(2709, 2656, 2376) 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(541, 520, 438) 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(157, 149, 120) 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(44, 41, 31) 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(15, 14, 10) 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(5, 4, 3) 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(2, 2, 1) 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(1, 1, 0) Build Patch/Sample Hash Table(s).....Done<0.2187 sec> 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10 Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 4/1024 192/49152 ( 0.4%) brushes 509/8192 6108/98304 ( 6.2%) brushsides 3519/65536 28152/524288 ( 5.4%) planes 1776/65536 35520/1310720 ( 2.7%) vertexes 12969/65536 155628/786432 (19.8%) nodes 3681/65536 117792/2097152 ( 5.6%) texinfos 771/12288 55512/884736 ( 6.3%) texdata 63/2048 2016/65536 ( 3.1%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 7779/65536 435624/3670016 (11.9%) hdr faces 7779/65536 435624/3670016 (11.9%) origfaces 1806/65536 101136/3670016 ( 2.8%) leaves 3686/65536 117952/2097152 ( 5.6%) leaffaces 8559/65536 17118/131072 (13.1%) leafbrushes 2253/65536 4506/131072 ( 3.4%) areas 2/256 16/2048 ( 0.8%) surfedges 43305/512000 173220/2048000 ( 8.5%) edges 23604/256000 94416/1024000 ( 9.2%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 2/8192 176/720896 ( 0.0%) waterstrips 636/32768 6360/327680 ( 1.9%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 10041/65536 20082/131072 (15.3%) cubemapsamples 16/1024 256/16384 ( 1.6%) overlays 0/512 0/180224 ( 0.0%) LDR lightdata [variable] 0/0 ( 0.0%) HDR lightdata [variable] 6202996/0 ( 0.0%) visdata [variable] 953947/16777216 ( 5.7%) entdata [variable] 3799/393216 ( 1.0%) LDR leaf ambient 3686/65536 88464/1572864 ( 5.6%) HDR leaf ambient 3686/65536 88464/1572864 ( 5.6%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/3846 ( 0.0%) pakfile [variable] 189240/0 ( 0.0%) Level flags = 0 Win32 Specific Data: physics [variable] 191490/4194304 ( 4.6%) ==== Total Win32 BSP file data space used: 9525808 bytes ==== Total triangle count: 20418 Writing x:\srcdevkit\pj\hightension\pj_hightension.bsp 1 minute, 25 seconds elapsed