rp_mecklenburg_a1.log 13 KB

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  1. materialPath: E:\compiling dire\materials
  2. Loading D:\HL_1-2_SDK\Source_SRC\Map-SRC\Obsidian_Conflict\Mecklenburg\Rp_Mecklenburg_A1.vmf
  3. material "wall/cinderblock" not found.
  4. Material not found!: WALL/CINDERBLOCK
  5. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  6. Can't find surfaceprop sheetrock for material PLASTER/CEILING_POPCORN02, using default
  7. Can't find surfaceprop sheetrock for material MECKLENBURG/FJM_WALLPAPER01, using default
  8. material "wall/elevator_interior_lg" not found.
  9. Material not found!: WALL/ELEVATOR_INTERIOR_LG
  10. Could not locate 'GameData' key in e:\compiling dire\gameinfo.txt
  11. Patching WVT material: maps/rp_mecklenburg_a1/dev/dev_blendmeasure_wvt_patch
  12. Patching WVT material: maps/rp_mecklenburg_a1/nature/infblendgrassdirt001a_wvt_patch
  13. fixing up env_cubemap materials on brush sides...
  14. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  15. Building Faces...done (0)
  16. FixTjuncs...
  17. PruneNodes...
  18. WriteBSP...
  19. done (1)
  20. writing D:\HL_1-2_SDK\Source_SRC\Map-SRC\Obsidian_Conflict\Mecklenburg\Rp_Mecklenburg_A1.prt...Building visibility clusters...
  21. done (0)
  22. material "skybox/aurorart" not found.
  23. Can't load skybox file skybox/aurora to build the default cubemap!
  24. Can't load skybox file skybox/aurora to build the default cubemap!
  25. Finding displacement neighbors...
  26. Finding lightmap sample positions...
  27. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  28. Building Physics collision data...
  29. done (0) (620306 bytes)
  30. Error! prop_static using model "models/props/de_inferno/potted_plant1.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
  31. Error loading studio model "models/props/de_inferno/potted_plant1.mdl"!
  32. Error! prop_static using model "models/props/cs_office/file_cabinet1_group.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
  33. Error loading studio model "models/props/cs_office/file_cabinet1_group.mdl"!
  34. Error! prop_static using model "models/props/cs_office/chair_office.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
  35. Error loading studio model "models/props/cs_office/chair_office.mdl"!
  36. Error! prop_static using model "models/props_c17/frame002a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
  37. Error loading studio model "models/props_c17/frame002a.mdl"!
  38. Error! To use model "models/maps/cleanup/light_inset.mdl"
  39. with prop_static, it must be compiled with $staticprop!
  40. Error loading studio model "models/maps/cleanup/light_inset.mdl"!
  41. Error! prop_static using model "models/props/de_inferno/clock01.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
  42. Error loading studio model "models/props/de_inferno/clock01.mdl"!
  43. Error! prop_static using model "models/props/cs_office/fire_extinguisher.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
  44. Error loading studio model "models/props/cs_office/fire_extinguisher.mdl"!
  45. Error! prop_static using model "models/props_c17/furnitureradiator001a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
  46. Error loading studio model "models/props_c17/furnitureradiator001a.mdl"!
  47. Error loading studio model ""!
  48. Error! To use model "models/maps/cleanup/light_ceiling.mdl"
  49. with prop_static, it must be compiled with $staticprop!
  50. Error loading studio model "models/maps/cleanup/light_ceiling.mdl"!
  51. Error! prop_static using model "models/props_interiors/chair_office2.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
  52. Error loading studio model "models/props_interiors/chair_office2.mdl"!
  53. Placing detail props : 0...1...2...3...4...5...6...7...8...9...Error! detail_prop using model "models/props_interiors/coffee_maker.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
  54. Error loading studio model "models/props_interiors/coffee_maker.mdl"!
  55. Error! detail_prop using model "models/props/cs_office/microwave.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
  56. Error loading studio model "models/props/cs_office/microwave.mdl"!
  57. Error! detail_prop using model "models/props_interiors/dish_soap.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
  58. Error loading studio model "models/props_interiors/dish_soap.mdl"!
  59. Error! To use model "models/props_interiors/trashcankitchen01.mdl"
  60. with detail_prop, it must be compiled with $staticprop!
  61. Error loading studio model "models/props_interiors/trashcankitchen01.mdl"!
  62. Error! detail_prop using model "models/props_furniture/picture_frame1.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
  63. Error loading studio model "models/props_furniture/picture_frame1.mdl"!
  64. Error! detail_prop using model "models/props_furniture/picture_frame7.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
  65. Error loading studio model "models/props_furniture/picture_frame7.mdl"!
  66. Error! detail_prop using model "models/props_furniture/picture_frame2.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
  67. Error loading studio model "models/props_furniture/picture_frame2.mdl"!
  68. Error! detail_prop using model "models/props_furniture/picture_frame10.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
  69. Error loading studio model "models/props_furniture/picture_frame10.mdl"!
  70. Error! detail_prop using model "models/props_furniture/picture_frame6.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
  71. Error loading studio model "models/props_furniture/picture_frame6.mdl"!
  72. Error! detail_prop using model "models/props_junk/garbage_cerealbox02a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
  73. Error loading studio model "models/props_junk/garbage_cerealbox02a.mdl"!
  74. Error! detail_prop using model "models/props_furniture/picture_frame8.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
  75. Error loading studio model "models/props_furniture/picture_frame8.mdl"!
  76. 10
  77. Compacting texture/material tables...
  78. Reduced 3880 texinfos to 2086
  79. Reduced 72 texdatas to 62 (1776 bytes to 1430)
  80. Writing D:\HL_1-2_SDK\Source_SRC\Map-SRC\Obsidian_Conflict\Mecklenburg\Rp_Mecklenburg_A1.bsp
  81. 5 seconds elapsed
  82. 4 threads
  83. reading d:\hl_1-2_sdk\source_src\map-src\obsidian_conflict\mecklenburg\Rp_Mecklenburg_A1.bsp
  84. reading d:\hl_1-2_sdk\source_src\map-src\obsidian_conflict\mecklenburg\Rp_Mecklenburg_A1.prt
  85. 3173 portalclusters
  86. 9707 numportals
  87. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 4148 visible clusters (0.46%)
  88. Total clusters visible: 908119
  89. Average clusters visible: 286
  90. Building PAS...
  91. Average clusters audible: 1542
  92. visdatasize:1186245 compressed from 2538400
  93. writing d:\hl_1-2_sdk\source_src\map-src\obsidian_conflict\mecklenburg\Rp_Mecklenburg_A1.bsp
  94. 34 minutes, 0 seconds elapsed
  95. [Reading texlights from 'lights.rad']
  96. [52 texlights parsed from 'lights.rad']
  97. Loading d:\hl_1-2_sdk\source_src\map-src\obsidian_conflict\mecklenburg\Rp_Mecklenburg_A1.bsp
  98. Error! Unable to load file "models/props_equipment/elevator_buttons.dx80.vtx"
  99. Error! Unable to load file "models/props_interiors/elevator_interior.dx80.vtx"
  100. Error! Unable to load file "models/props_interiors/couch.dx80.vtx"
  101. Error! Unable to load file "models/props_interiors/lightsconce02.dx80.vtx"
  102. Error! Unable to load file "models/props_equipment/firepipe01.dx80.vtx"
  103. Error! Unable to load file "models/props_interiors/entertainment_unit.dx80.vtx"
  104. Error! Unable to load file "models/props_interiors/bathtub01.dx80.vtx"
  105. Error! Unable to load file "models/props_unique/showercurtain01.dx80.vtx"
  106. Error! Unable to load file "models/props_interiors/towel_rack.dx80.vtx"
  107. Error! Unable to load file "models/props_interiors/toilet_b.dx80.vtx"
  108. Error! Unable to load file "models/props_interiors/toiletpaperdispenser_residential.dx80.vtx"
  109. Error! Unable to load file "models/props_interiors/bathroomsink01.dx80.vtx"
  110. Error! Unable to load file "models/props_interiors/bed.dx80.vtx"
  111. Error! Unable to load file "models/props_interiors/bookcase_small01.dx80.vtx"
  112. Error! Unable to load file "models/props_interiors/desk_executive.dx80.vtx"
  113. Error! Unable to load file "models/props_interiors/dresser_tall.dx80.vtx"
  114. Error! Unable to load file "models/props_interiors/table_bedside.dx80.vtx"
  115. Error! Unable to load file "models/props_interiors/lamp_table02.dx80.vtx"
  116. 9286 faces
  117. 333184 square feet [47978624.00 square inches]
  118. 1 Displacements
  119. 1601 Square Feet [230576.39 Square Inches]
  120. 9286 patches before subdivision
  121. 33876 patches after subdivision
  122. 26 direct lights
  123. 0...1...2...3...4...5..
  124. WARNING: Too many light styles on a face at (-3272.000000, -3880.000000, -135.000000)
  125. .6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 3745498, max 1769
  126. transfer lists: 28.6 megs
  127. 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(30136, 26869, 17431)
  128. 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(9619, 6192, 2578)
  129. 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(3091, 1486, 411)
  130. 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(986, 349, 63)
  131. 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(314, 83, 10)
  132. 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(102, 20, 2)
  133. 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(33, 5, 0)
  134. 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(11, 1, 0)
  135. 0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(3, 0, 0)
  136. 0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(1, 0, 0)
  137. 0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(0, 0, 0)
  138. Build Patch/Sample Hash Table(s).....Done<0.0134 sec>
  139. 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
  140. Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
  141. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  142. 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
  143. Ready to Finish
  144. Object names Objects/Maxobjs Memory / Maxmem Fullness
  145. ------------ --------------- --------------- --------
  146. models 1/1024 48/49152 ( 0.1%)
  147. brushes 1721/8192 20652/98304 (21.0%)
  148. brushsides 11815/65536 94520/524288 (18.0%)
  149. planes 4408/65536 88160/1310720 ( 6.7%)
  150. vertexes 13643/65536 163716/786432 (20.8%)
  151. nodes 5549/65536 177568/2097152 ( 8.5%)
  152. texinfos 2086/12288 150192/884736 (17.0%)
  153. texdata 62/2048 1984/65536 ( 3.0%)
  154. dispinfos 1/0 176/0 ( 0.0%)
  155. disp_verts 81/0 1620/0 ( 0.0%)
  156. disp_tris 128/0 256/0 ( 0.0%)
  157. disp_lmsamples 4136/0 4136/0 ( 0.0%)
  158. faces 9286/65536 520016/3670016 (14.2%)
  159. hdr faces 9286/65536 520016/3670016 (14.2%)
  160. origfaces 4901/65536 274456/3670016 ( 7.5%)
  161. leaves 5551/65536 177632/2097152 ( 8.5%)
  162. leaffaces 10927/65536 21854/131072 (16.7%)
  163. leafbrushes 3892/65536 7784/131072 ( 5.9%)
  164. areas 3/256 24/2048 ( 1.2%)
  165. surfedges 63018/512000 252072/2048000 (12.3%)
  166. edges 36468/256000 145872/1024000 (14.2%)
  167. LDR worldlights 0/8192 0/720896 ( 0.0%)
  168. HDR worldlights 26/8192 2288/720896 ( 0.3%)
  169. leafwaterdata 0/32768 0/393216 ( 0.0%)
  170. waterstrips 673/32768 6730/327680 ( 2.1%)
  171. waterverts 0/65536 0/786432 ( 0.0%)
  172. waterindices 11736/65536 23472/131072 (17.9%)
  173. cubemapsamples 0/1024 0/16384 ( 0.0%)
  174. overlays 4/512 1408/180224 ( 0.8%)
  175. LDR lightdata [variable] 0/0 ( 0.0%)
  176. HDR lightdata [variable] 1268812/0 ( 0.0%)
  177. visdata [variable] 1186245/16777216 ( 7.1%)
  178. entdata [variable] 14742/393216 ( 3.7%)
  179. LDR ambient table 5551/65536 22204/262144 ( 8.5%)
  180. HDR ambient table 5551/65536 22204/262144 ( 8.5%)
  181. LDR leaf ambient 5551/65536 155428/1835008 ( 8.5%)
  182. HDR leaf ambient 5090/65536 142520/1835008 ( 7.8%)
  183. occluders 0/0 0/0 ( 0.0%)
  184. occluder polygons 0/0 0/0 ( 0.0%)
  185. occluder vert ind 0/0 0/0 ( 0.0%)
  186. detail props [variable] 1/964 ( 0.1%)
  187. dtl prp lght [variable] 1/4 (25.0%)
  188. HDR dtl prp lght [variable] 1/99 ( 1.0%)
  189. static props [variable] 1/7778 ( 0.0%)
  190. pakfile [variable] 1770/0 ( 0.0%)
  191. physics [variable] 620306/4194304 (14.8%)
  192. physics terrain [variable] 335/1048576 ( 0.0%)
  193. Level flags = 0
  194. Total triangle count: 24980
  195. Writing d:\hl_1-2_sdk\source_src\map-src\obsidian_conflict\mecklenburg\Rp_Mecklenburg_A1.bsp
  196. 40 seconds elapsed