"vertexlitgeneric" { "$baseTexture" "models/oc_nerv/ct_urban" "$envmap" "env_cubemap" "$bumpmap" "models/oc_nerv/ct_urban_normal" "$normalmapalphaenvmapmask" 1 "$envmapcontrast" 0.3 "$envmapsaturation" 0.7 "$envmaptint" "[ 0.36 0.36 0.36 ]" }