|
@@ -0,0 +1,688 @@
|
|
|
+# Microsoft Developer Studio Generated NMAKE File, Based on hlcsg.dsp
|
|
|
+!IF "$(CFG)" == ""
|
|
|
+CFG=hlcsg - Win32 Super_Debug
|
|
|
+!MESSAGE No configuration specified. Defaulting to hlcsg - Win32 Super_Debug.
|
|
|
+!ENDIF
|
|
|
+
|
|
|
+!IF "$(CFG)" != "hlcsg - Win32 Release" && "$(CFG)" != "hlcsg - Win32 Debug" && "$(CFG)" != "hlcsg - Win32 Release w Symbols" && "$(CFG)" != "hlcsg - Win32 Super_Debug"
|
|
|
+!MESSAGE Invalid configuration "$(CFG)" specified.
|
|
|
+!MESSAGE You can specify a configuration when running NMAKE
|
|
|
+!MESSAGE by defining the macro CFG on the command line. For example:
|
|
|
+!MESSAGE
|
|
|
+!MESSAGE NMAKE /f "hlcsg.mak" CFG="hlcsg - Win32 Super_Debug"
|
|
|
+!MESSAGE
|
|
|
+!MESSAGE Possible choices for configuration are:
|
|
|
+!MESSAGE
|
|
|
+!MESSAGE "hlcsg - Win32 Release" (based on "Win32 (x86) Console Application")
|
|
|
+!MESSAGE "hlcsg - Win32 Debug" (based on "Win32 (x86) Console Application")
|
|
|
+!MESSAGE "hlcsg - Win32 Release w Symbols" (based on "Win32 (x86) Console Application")
|
|
|
+!MESSAGE "hlcsg - Win32 Super_Debug" (based on "Win32 (x86) Console Application")
|
|
|
+!MESSAGE
|
|
|
+!ERROR An invalid configuration is specified.
|
|
|
+!ENDIF
|
|
|
+
|
|
|
+!IF "$(OS)" == "Windows_NT"
|
|
|
+NULL=
|
|
|
+!ELSE
|
|
|
+NULL=nul
|
|
|
+!ENDIF
|
|
|
+
|
|
|
+CPP=cl.exe
|
|
|
+RSC=rc.exe
|
|
|
+
|
|
|
+!IF "$(CFG)" == "hlcsg - Win32 Release"
|
|
|
+
|
|
|
+OUTDIR=.\Release
|
|
|
+INTDIR=.\Release
|
|
|
+# Begin Custom Macros
|
|
|
+OutDir=.\Release
|
|
|
+# End Custom Macros
|
|
|
+
|
|
|
+ALL : "$(OUTDIR)\hlcsg.exe" "$(OUTDIR)\hlcsg.bsc"
|
|
|
+
|
|
|
+
|
|
|
+CLEAN :
|
|
|
+ -@erase "$(INTDIR)\autowad.obj"
|
|
|
+ -@erase "$(INTDIR)\autowad.sbr"
|
|
|
+ -@erase "$(INTDIR)\blockmem.obj"
|
|
|
+ -@erase "$(INTDIR)\blockmem.sbr"
|
|
|
+ -@erase "$(INTDIR)\brush.obj"
|
|
|
+ -@erase "$(INTDIR)\brush.sbr"
|
|
|
+ -@erase "$(INTDIR)\brushunion.obj"
|
|
|
+ -@erase "$(INTDIR)\brushunion.sbr"
|
|
|
+ -@erase "$(INTDIR)\bspfile.obj"
|
|
|
+ -@erase "$(INTDIR)\bspfile.sbr"
|
|
|
+ -@erase "$(INTDIR)\cmdlib.obj"
|
|
|
+ -@erase "$(INTDIR)\cmdlib.sbr"
|
|
|
+ -@erase "$(INTDIR)\filelib.obj"
|
|
|
+ -@erase "$(INTDIR)\filelib.sbr"
|
|
|
+ -@erase "$(INTDIR)\files.obj"
|
|
|
+ -@erase "$(INTDIR)\files.sbr"
|
|
|
+ -@erase "$(INTDIR)\hullfile.obj"
|
|
|
+ -@erase "$(INTDIR)\hullfile.sbr"
|
|
|
+ -@erase "$(INTDIR)\log.obj"
|
|
|
+ -@erase "$(INTDIR)\log.sbr"
|
|
|
+ -@erase "$(INTDIR)\map.obj"
|
|
|
+ -@erase "$(INTDIR)\map.sbr"
|
|
|
+ -@erase "$(INTDIR)\mathlib.obj"
|
|
|
+ -@erase "$(INTDIR)\mathlib.sbr"
|
|
|
+ -@erase "$(INTDIR)\messages.obj"
|
|
|
+ -@erase "$(INTDIR)\messages.sbr"
|
|
|
+ -@erase "$(INTDIR)\qcsg.obj"
|
|
|
+ -@erase "$(INTDIR)\qcsg.sbr"
|
|
|
+ -@erase "$(INTDIR)\scriplib.obj"
|
|
|
+ -@erase "$(INTDIR)\scriplib.sbr"
|
|
|
+ -@erase "$(INTDIR)\textures.obj"
|
|
|
+ -@erase "$(INTDIR)\textures.sbr"
|
|
|
+ -@erase "$(INTDIR)\threads.obj"
|
|
|
+ -@erase "$(INTDIR)\threads.sbr"
|
|
|
+ -@erase "$(INTDIR)\vc60.idb"
|
|
|
+ -@erase "$(INTDIR)\wadcfg.obj"
|
|
|
+ -@erase "$(INTDIR)\wadcfg.sbr"
|
|
|
+ -@erase "$(INTDIR)\wadinclude.obj"
|
|
|
+ -@erase "$(INTDIR)\wadinclude.sbr"
|
|
|
+ -@erase "$(INTDIR)\wadpath.obj"
|
|
|
+ -@erase "$(INTDIR)\wadpath.sbr"
|
|
|
+ -@erase "$(INTDIR)\winding.obj"
|
|
|
+ -@erase "$(INTDIR)\winding.sbr"
|
|
|
+ -@erase "$(OUTDIR)\hlcsg.bsc"
|
|
|
+ -@erase "$(OUTDIR)\hlcsg.exe"
|
|
|
+
|
|
|
+"$(OUTDIR)" :
|
|
|
+ if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
|
|
|
+
|
|
|
+CPP_PROJ=/nologo /MD /W3 /GX /O2 /I "..\common" /I "..\template" /D "NDEBUG" /D "HLCSG" /D "_MBCS" /D "DOUBLEVEC_T" /D "STDC_HEADERS" /D "WIN32" /D "_CONSOLE" /D "SYSTEM_WIN32" /FR"$(INTDIR)\\" /Fp"$(INTDIR)\hlcsg.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
|
|
|
+BSC32=bscmake.exe
|
|
|
+BSC32_FLAGS=/nologo /o"$(OUTDIR)\hlcsg.bsc"
|
|
|
+BSC32_SBRS= \
|
|
|
+ "$(INTDIR)\blockmem.sbr" \
|
|
|
+ "$(INTDIR)\bspfile.sbr" \
|
|
|
+ "$(INTDIR)\cmdlib.sbr" \
|
|
|
+ "$(INTDIR)\filelib.sbr" \
|
|
|
+ "$(INTDIR)\files.sbr" \
|
|
|
+ "$(INTDIR)\log.sbr" \
|
|
|
+ "$(INTDIR)\mathlib.sbr" \
|
|
|
+ "$(INTDIR)\messages.sbr" \
|
|
|
+ "$(INTDIR)\scriplib.sbr" \
|
|
|
+ "$(INTDIR)\threads.sbr" \
|
|
|
+ "$(INTDIR)\winding.sbr" \
|
|
|
+ "$(INTDIR)\autowad.sbr" \
|
|
|
+ "$(INTDIR)\brush.sbr" \
|
|
|
+ "$(INTDIR)\brushunion.sbr" \
|
|
|
+ "$(INTDIR)\hullfile.sbr" \
|
|
|
+ "$(INTDIR)\map.sbr" \
|
|
|
+ "$(INTDIR)\qcsg.sbr" \
|
|
|
+ "$(INTDIR)\textures.sbr" \
|
|
|
+ "$(INTDIR)\wadcfg.sbr" \
|
|
|
+ "$(INTDIR)\wadinclude.sbr" \
|
|
|
+ "$(INTDIR)\wadpath.sbr"
|
|
|
+
|
|
|
+"$(OUTDIR)\hlcsg.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
|
|
|
+ $(BSC32) @<<
|
|
|
+ $(BSC32_FLAGS) $(BSC32_SBRS)
|
|
|
+<<
|
|
|
+
|
|
|
+LINK32=link.exe
|
|
|
+LINK32_FLAGS=binmode.obj /nologo /stack:0x400000,0x100000 /subsystem:console /incremental:no /pdb:"$(OUTDIR)\hlcsg.pdb" /machine:I386 /out:"$(OUTDIR)\hlcsg.exe"
|
|
|
+LINK32_OBJS= \
|
|
|
+ "$(INTDIR)\blockmem.obj" \
|
|
|
+ "$(INTDIR)\bspfile.obj" \
|
|
|
+ "$(INTDIR)\cmdlib.obj" \
|
|
|
+ "$(INTDIR)\filelib.obj" \
|
|
|
+ "$(INTDIR)\files.obj" \
|
|
|
+ "$(INTDIR)\log.obj" \
|
|
|
+ "$(INTDIR)\mathlib.obj" \
|
|
|
+ "$(INTDIR)\messages.obj" \
|
|
|
+ "$(INTDIR)\scriplib.obj" \
|
|
|
+ "$(INTDIR)\threads.obj" \
|
|
|
+ "$(INTDIR)\winding.obj" \
|
|
|
+ "$(INTDIR)\autowad.obj" \
|
|
|
+ "$(INTDIR)\brush.obj" \
|
|
|
+ "$(INTDIR)\brushunion.obj" \
|
|
|
+ "$(INTDIR)\hullfile.obj" \
|
|
|
+ "$(INTDIR)\map.obj" \
|
|
|
+ "$(INTDIR)\qcsg.obj" \
|
|
|
+ "$(INTDIR)\textures.obj" \
|
|
|
+ "$(INTDIR)\wadcfg.obj" \
|
|
|
+ "$(INTDIR)\wadinclude.obj" \
|
|
|
+ "$(INTDIR)\wadpath.obj"
|
|
|
+
|
|
|
+"$(OUTDIR)\hlcsg.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
|
|
|
+ $(LINK32) @<<
|
|
|
+ $(LINK32_FLAGS) $(LINK32_OBJS)
|
|
|
+<<
|
|
|
+
|
|
|
+!ELSEIF "$(CFG)" == "hlcsg - Win32 Debug"
|
|
|
+
|
|
|
+OUTDIR=.\Debug
|
|
|
+INTDIR=.\Debug
|
|
|
+# Begin Custom Macros
|
|
|
+OutDir=.\Debug
|
|
|
+# End Custom Macros
|
|
|
+
|
|
|
+ALL : "$(OUTDIR)\hlcsg.exe" "$(OUTDIR)\hlcsg.bsc"
|
|
|
+
|
|
|
+
|
|
|
+CLEAN :
|
|
|
+ -@erase "$(INTDIR)\autowad.obj"
|
|
|
+ -@erase "$(INTDIR)\autowad.sbr"
|
|
|
+ -@erase "$(INTDIR)\blockmem.obj"
|
|
|
+ -@erase "$(INTDIR)\blockmem.sbr"
|
|
|
+ -@erase "$(INTDIR)\brush.obj"
|
|
|
+ -@erase "$(INTDIR)\brush.sbr"
|
|
|
+ -@erase "$(INTDIR)\brushunion.obj"
|
|
|
+ -@erase "$(INTDIR)\brushunion.sbr"
|
|
|
+ -@erase "$(INTDIR)\bspfile.obj"
|
|
|
+ -@erase "$(INTDIR)\bspfile.sbr"
|
|
|
+ -@erase "$(INTDIR)\cmdlib.obj"
|
|
|
+ -@erase "$(INTDIR)\cmdlib.sbr"
|
|
|
+ -@erase "$(INTDIR)\filelib.obj"
|
|
|
+ -@erase "$(INTDIR)\filelib.sbr"
|
|
|
+ -@erase "$(INTDIR)\files.obj"
|
|
|
+ -@erase "$(INTDIR)\files.sbr"
|
|
|
+ -@erase "$(INTDIR)\hullfile.obj"
|
|
|
+ -@erase "$(INTDIR)\hullfile.sbr"
|
|
|
+ -@erase "$(INTDIR)\log.obj"
|
|
|
+ -@erase "$(INTDIR)\log.sbr"
|
|
|
+ -@erase "$(INTDIR)\map.obj"
|
|
|
+ -@erase "$(INTDIR)\map.sbr"
|
|
|
+ -@erase "$(INTDIR)\mathlib.obj"
|
|
|
+ -@erase "$(INTDIR)\mathlib.sbr"
|
|
|
+ -@erase "$(INTDIR)\messages.obj"
|
|
|
+ -@erase "$(INTDIR)\messages.sbr"
|
|
|
+ -@erase "$(INTDIR)\qcsg.obj"
|
|
|
+ -@erase "$(INTDIR)\qcsg.sbr"
|
|
|
+ -@erase "$(INTDIR)\scriplib.obj"
|
|
|
+ -@erase "$(INTDIR)\scriplib.sbr"
|
|
|
+ -@erase "$(INTDIR)\textures.obj"
|
|
|
+ -@erase "$(INTDIR)\textures.sbr"
|
|
|
+ -@erase "$(INTDIR)\threads.obj"
|
|
|
+ -@erase "$(INTDIR)\threads.sbr"
|
|
|
+ -@erase "$(INTDIR)\vc60.idb"
|
|
|
+ -@erase "$(INTDIR)\vc60.pdb"
|
|
|
+ -@erase "$(INTDIR)\wadcfg.obj"
|
|
|
+ -@erase "$(INTDIR)\wadcfg.sbr"
|
|
|
+ -@erase "$(INTDIR)\wadinclude.obj"
|
|
|
+ -@erase "$(INTDIR)\wadinclude.sbr"
|
|
|
+ -@erase "$(INTDIR)\wadpath.obj"
|
|
|
+ -@erase "$(INTDIR)\wadpath.sbr"
|
|
|
+ -@erase "$(INTDIR)\winding.obj"
|
|
|
+ -@erase "$(INTDIR)\winding.sbr"
|
|
|
+ -@erase "$(OUTDIR)\hlcsg.bsc"
|
|
|
+ -@erase "$(OUTDIR)\hlcsg.exe"
|
|
|
+ -@erase "$(OUTDIR)\hlcsg.map"
|
|
|
+
|
|
|
+"$(OUTDIR)" :
|
|
|
+ if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
|
|
|
+
|
|
|
+CPP_PROJ=/nologo /MD /W3 /Gm /GX /Zi /Od /I "..\template" /I "..\common" /D "_DEBUG" /D "_MBCS" /D "DOUBLEVEC_T" /D "STDC_HEADERS" /D "WIN32" /D "_CONSOLE" /D "SYSTEM_WIN32" /D "HLCSG" /FR"$(INTDIR)\\" /Fp"$(INTDIR)\hlcsg.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
|
|
|
+BSC32=bscmake.exe
|
|
|
+BSC32_FLAGS=/nologo /o"$(OUTDIR)\hlcsg.bsc"
|
|
|
+BSC32_SBRS= \
|
|
|
+ "$(INTDIR)\blockmem.sbr" \
|
|
|
+ "$(INTDIR)\bspfile.sbr" \
|
|
|
+ "$(INTDIR)\cmdlib.sbr" \
|
|
|
+ "$(INTDIR)\filelib.sbr" \
|
|
|
+ "$(INTDIR)\files.sbr" \
|
|
|
+ "$(INTDIR)\log.sbr" \
|
|
|
+ "$(INTDIR)\mathlib.sbr" \
|
|
|
+ "$(INTDIR)\messages.sbr" \
|
|
|
+ "$(INTDIR)\scriplib.sbr" \
|
|
|
+ "$(INTDIR)\threads.sbr" \
|
|
|
+ "$(INTDIR)\winding.sbr" \
|
|
|
+ "$(INTDIR)\autowad.sbr" \
|
|
|
+ "$(INTDIR)\brush.sbr" \
|
|
|
+ "$(INTDIR)\brushunion.sbr" \
|
|
|
+ "$(INTDIR)\hullfile.sbr" \
|
|
|
+ "$(INTDIR)\map.sbr" \
|
|
|
+ "$(INTDIR)\qcsg.sbr" \
|
|
|
+ "$(INTDIR)\textures.sbr" \
|
|
|
+ "$(INTDIR)\wadcfg.sbr" \
|
|
|
+ "$(INTDIR)\wadinclude.sbr" \
|
|
|
+ "$(INTDIR)\wadpath.sbr"
|
|
|
+
|
|
|
+"$(OUTDIR)\hlcsg.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
|
|
|
+ $(BSC32) @<<
|
|
|
+ $(BSC32_FLAGS) $(BSC32_SBRS)
|
|
|
+<<
|
|
|
+
|
|
|
+LINK32=link.exe
|
|
|
+LINK32_FLAGS=binmode.obj /nologo /stack:0x1000000,0x100000 /subsystem:console /profile /map:"$(INTDIR)\hlcsg.map" /debug /machine:I386 /out:"$(OUTDIR)\hlcsg.exe"
|
|
|
+LINK32_OBJS= \
|
|
|
+ "$(INTDIR)\blockmem.obj" \
|
|
|
+ "$(INTDIR)\bspfile.obj" \
|
|
|
+ "$(INTDIR)\cmdlib.obj" \
|
|
|
+ "$(INTDIR)\filelib.obj" \
|
|
|
+ "$(INTDIR)\files.obj" \
|
|
|
+ "$(INTDIR)\log.obj" \
|
|
|
+ "$(INTDIR)\mathlib.obj" \
|
|
|
+ "$(INTDIR)\messages.obj" \
|
|
|
+ "$(INTDIR)\scriplib.obj" \
|
|
|
+ "$(INTDIR)\threads.obj" \
|
|
|
+ "$(INTDIR)\winding.obj" \
|
|
|
+ "$(INTDIR)\autowad.obj" \
|
|
|
+ "$(INTDIR)\brush.obj" \
|
|
|
+ "$(INTDIR)\brushunion.obj" \
|
|
|
+ "$(INTDIR)\hullfile.obj" \
|
|
|
+ "$(INTDIR)\map.obj" \
|
|
|
+ "$(INTDIR)\qcsg.obj" \
|
|
|
+ "$(INTDIR)\textures.obj" \
|
|
|
+ "$(INTDIR)\wadcfg.obj" \
|
|
|
+ "$(INTDIR)\wadinclude.obj" \
|
|
|
+ "$(INTDIR)\wadpath.obj"
|
|
|
+
|
|
|
+"$(OUTDIR)\hlcsg.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
|
|
|
+ $(LINK32) @<<
|
|
|
+ $(LINK32_FLAGS) $(LINK32_OBJS)
|
|
|
+<<
|
|
|
+
|
|
|
+!ELSEIF "$(CFG)" == "hlcsg - Win32 Release w Symbols"
|
|
|
+
|
|
|
+OUTDIR=.\Release_w_Symbols
|
|
|
+INTDIR=.\Release_w_Symbols
|
|
|
+# Begin Custom Macros
|
|
|
+OutDir=.\Release_w_Symbols
|
|
|
+# End Custom Macros
|
|
|
+
|
|
|
+ALL : "$(OUTDIR)\hlcsg.exe" "$(OUTDIR)\hlcsg.bsc"
|
|
|
+
|
|
|
+
|
|
|
+CLEAN :
|
|
|
+ -@erase "$(INTDIR)\autowad.obj"
|
|
|
+ -@erase "$(INTDIR)\autowad.sbr"
|
|
|
+ -@erase "$(INTDIR)\blockmem.obj"
|
|
|
+ -@erase "$(INTDIR)\blockmem.sbr"
|
|
|
+ -@erase "$(INTDIR)\brush.obj"
|
|
|
+ -@erase "$(INTDIR)\brush.sbr"
|
|
|
+ -@erase "$(INTDIR)\brushunion.obj"
|
|
|
+ -@erase "$(INTDIR)\brushunion.sbr"
|
|
|
+ -@erase "$(INTDIR)\bspfile.obj"
|
|
|
+ -@erase "$(INTDIR)\bspfile.sbr"
|
|
|
+ -@erase "$(INTDIR)\cmdlib.obj"
|
|
|
+ -@erase "$(INTDIR)\cmdlib.sbr"
|
|
|
+ -@erase "$(INTDIR)\filelib.obj"
|
|
|
+ -@erase "$(INTDIR)\filelib.sbr"
|
|
|
+ -@erase "$(INTDIR)\files.obj"
|
|
|
+ -@erase "$(INTDIR)\files.sbr"
|
|
|
+ -@erase "$(INTDIR)\hullfile.obj"
|
|
|
+ -@erase "$(INTDIR)\hullfile.sbr"
|
|
|
+ -@erase "$(INTDIR)\log.obj"
|
|
|
+ -@erase "$(INTDIR)\log.sbr"
|
|
|
+ -@erase "$(INTDIR)\map.obj"
|
|
|
+ -@erase "$(INTDIR)\map.sbr"
|
|
|
+ -@erase "$(INTDIR)\mathlib.obj"
|
|
|
+ -@erase "$(INTDIR)\mathlib.sbr"
|
|
|
+ -@erase "$(INTDIR)\messages.obj"
|
|
|
+ -@erase "$(INTDIR)\messages.sbr"
|
|
|
+ -@erase "$(INTDIR)\qcsg.obj"
|
|
|
+ -@erase "$(INTDIR)\qcsg.sbr"
|
|
|
+ -@erase "$(INTDIR)\scriplib.obj"
|
|
|
+ -@erase "$(INTDIR)\scriplib.sbr"
|
|
|
+ -@erase "$(INTDIR)\textures.obj"
|
|
|
+ -@erase "$(INTDIR)\textures.sbr"
|
|
|
+ -@erase "$(INTDIR)\threads.obj"
|
|
|
+ -@erase "$(INTDIR)\threads.sbr"
|
|
|
+ -@erase "$(INTDIR)\vc60.idb"
|
|
|
+ -@erase "$(INTDIR)\vc60.pdb"
|
|
|
+ -@erase "$(INTDIR)\wadcfg.obj"
|
|
|
+ -@erase "$(INTDIR)\wadcfg.sbr"
|
|
|
+ -@erase "$(INTDIR)\wadinclude.obj"
|
|
|
+ -@erase "$(INTDIR)\wadinclude.sbr"
|
|
|
+ -@erase "$(INTDIR)\wadpath.obj"
|
|
|
+ -@erase "$(INTDIR)\wadpath.sbr"
|
|
|
+ -@erase "$(INTDIR)\winding.obj"
|
|
|
+ -@erase "$(INTDIR)\winding.sbr"
|
|
|
+ -@erase "$(OUTDIR)\hlcsg.bsc"
|
|
|
+ -@erase "$(OUTDIR)\hlcsg.exe"
|
|
|
+ -@erase "$(OUTDIR)\hlcsg.map"
|
|
|
+
|
|
|
+"$(OUTDIR)" :
|
|
|
+ if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
|
|
|
+
|
|
|
+CPP_PROJ=/nologo /MD /W3 /GX /Zi /O2 /I "..\common" /I "..\template" /D "NDEBUG" /D "_MBCS" /D "DOUBLEVEC_T" /D "STDC_HEADERS" /D "WIN32" /D "_CONSOLE" /D "SYSTEM_WIN32" /D "HLCSG" /FR"$(INTDIR)\\" /Fp"$(INTDIR)\hlcsg.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
|
|
|
+BSC32=bscmake.exe
|
|
|
+BSC32_FLAGS=/nologo /o"$(OUTDIR)\hlcsg.bsc"
|
|
|
+BSC32_SBRS= \
|
|
|
+ "$(INTDIR)\blockmem.sbr" \
|
|
|
+ "$(INTDIR)\bspfile.sbr" \
|
|
|
+ "$(INTDIR)\cmdlib.sbr" \
|
|
|
+ "$(INTDIR)\filelib.sbr" \
|
|
|
+ "$(INTDIR)\files.sbr" \
|
|
|
+ "$(INTDIR)\log.sbr" \
|
|
|
+ "$(INTDIR)\mathlib.sbr" \
|
|
|
+ "$(INTDIR)\messages.sbr" \
|
|
|
+ "$(INTDIR)\scriplib.sbr" \
|
|
|
+ "$(INTDIR)\threads.sbr" \
|
|
|
+ "$(INTDIR)\winding.sbr" \
|
|
|
+ "$(INTDIR)\autowad.sbr" \
|
|
|
+ "$(INTDIR)\brush.sbr" \
|
|
|
+ "$(INTDIR)\brushunion.sbr" \
|
|
|
+ "$(INTDIR)\hullfile.sbr" \
|
|
|
+ "$(INTDIR)\map.sbr" \
|
|
|
+ "$(INTDIR)\qcsg.sbr" \
|
|
|
+ "$(INTDIR)\textures.sbr" \
|
|
|
+ "$(INTDIR)\wadcfg.sbr" \
|
|
|
+ "$(INTDIR)\wadinclude.sbr" \
|
|
|
+ "$(INTDIR)\wadpath.sbr"
|
|
|
+
|
|
|
+"$(OUTDIR)\hlcsg.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
|
|
|
+ $(BSC32) @<<
|
|
|
+ $(BSC32_FLAGS) $(BSC32_SBRS)
|
|
|
+<<
|
|
|
+
|
|
|
+LINK32=link.exe
|
|
|
+LINK32_FLAGS=binmode.obj /nologo /stack:0x400000,0x100000 /subsystem:console /pdb:none /map:"$(INTDIR)\hlcsg.map" /debug /machine:I386 /out:"$(OUTDIR)\hlcsg.exe"
|
|
|
+LINK32_OBJS= \
|
|
|
+ "$(INTDIR)\blockmem.obj" \
|
|
|
+ "$(INTDIR)\bspfile.obj" \
|
|
|
+ "$(INTDIR)\cmdlib.obj" \
|
|
|
+ "$(INTDIR)\filelib.obj" \
|
|
|
+ "$(INTDIR)\files.obj" \
|
|
|
+ "$(INTDIR)\log.obj" \
|
|
|
+ "$(INTDIR)\mathlib.obj" \
|
|
|
+ "$(INTDIR)\messages.obj" \
|
|
|
+ "$(INTDIR)\scriplib.obj" \
|
|
|
+ "$(INTDIR)\threads.obj" \
|
|
|
+ "$(INTDIR)\winding.obj" \
|
|
|
+ "$(INTDIR)\autowad.obj" \
|
|
|
+ "$(INTDIR)\brush.obj" \
|
|
|
+ "$(INTDIR)\brushunion.obj" \
|
|
|
+ "$(INTDIR)\hullfile.obj" \
|
|
|
+ "$(INTDIR)\map.obj" \
|
|
|
+ "$(INTDIR)\qcsg.obj" \
|
|
|
+ "$(INTDIR)\textures.obj" \
|
|
|
+ "$(INTDIR)\wadcfg.obj" \
|
|
|
+ "$(INTDIR)\wadinclude.obj" \
|
|
|
+ "$(INTDIR)\wadpath.obj"
|
|
|
+
|
|
|
+"$(OUTDIR)\hlcsg.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
|
|
|
+ $(LINK32) @<<
|
|
|
+ $(LINK32_FLAGS) $(LINK32_OBJS)
|
|
|
+<<
|
|
|
+
|
|
|
+!ELSEIF "$(CFG)" == "hlcsg - Win32 Super_Debug"
|
|
|
+
|
|
|
+OUTDIR=.\Super_Debug
|
|
|
+INTDIR=.\Super_Debug
|
|
|
+# Begin Custom Macros
|
|
|
+OutDir=.\Super_Debug
|
|
|
+# End Custom Macros
|
|
|
+
|
|
|
+ALL : "$(OUTDIR)\hlcsg.exe" "$(OUTDIR)\hlcsg.bsc"
|
|
|
+
|
|
|
+
|
|
|
+CLEAN :
|
|
|
+ -@erase "$(INTDIR)\autowad.obj"
|
|
|
+ -@erase "$(INTDIR)\autowad.sbr"
|
|
|
+ -@erase "$(INTDIR)\blockmem.obj"
|
|
|
+ -@erase "$(INTDIR)\blockmem.sbr"
|
|
|
+ -@erase "$(INTDIR)\brush.obj"
|
|
|
+ -@erase "$(INTDIR)\brush.sbr"
|
|
|
+ -@erase "$(INTDIR)\brushunion.obj"
|
|
|
+ -@erase "$(INTDIR)\brushunion.sbr"
|
|
|
+ -@erase "$(INTDIR)\bspfile.obj"
|
|
|
+ -@erase "$(INTDIR)\bspfile.sbr"
|
|
|
+ -@erase "$(INTDIR)\cmdlib.obj"
|
|
|
+ -@erase "$(INTDIR)\cmdlib.sbr"
|
|
|
+ -@erase "$(INTDIR)\filelib.obj"
|
|
|
+ -@erase "$(INTDIR)\filelib.sbr"
|
|
|
+ -@erase "$(INTDIR)\files.obj"
|
|
|
+ -@erase "$(INTDIR)\files.sbr"
|
|
|
+ -@erase "$(INTDIR)\hullfile.obj"
|
|
|
+ -@erase "$(INTDIR)\hullfile.sbr"
|
|
|
+ -@erase "$(INTDIR)\log.obj"
|
|
|
+ -@erase "$(INTDIR)\log.sbr"
|
|
|
+ -@erase "$(INTDIR)\map.obj"
|
|
|
+ -@erase "$(INTDIR)\map.sbr"
|
|
|
+ -@erase "$(INTDIR)\mathlib.obj"
|
|
|
+ -@erase "$(INTDIR)\mathlib.sbr"
|
|
|
+ -@erase "$(INTDIR)\messages.obj"
|
|
|
+ -@erase "$(INTDIR)\messages.sbr"
|
|
|
+ -@erase "$(INTDIR)\qcsg.obj"
|
|
|
+ -@erase "$(INTDIR)\qcsg.sbr"
|
|
|
+ -@erase "$(INTDIR)\scriplib.obj"
|
|
|
+ -@erase "$(INTDIR)\scriplib.sbr"
|
|
|
+ -@erase "$(INTDIR)\textures.obj"
|
|
|
+ -@erase "$(INTDIR)\textures.sbr"
|
|
|
+ -@erase "$(INTDIR)\threads.obj"
|
|
|
+ -@erase "$(INTDIR)\threads.sbr"
|
|
|
+ -@erase "$(INTDIR)\vc60.idb"
|
|
|
+ -@erase "$(INTDIR)\vc60.pdb"
|
|
|
+ -@erase "$(INTDIR)\wadcfg.obj"
|
|
|
+ -@erase "$(INTDIR)\wadcfg.sbr"
|
|
|
+ -@erase "$(INTDIR)\wadinclude.obj"
|
|
|
+ -@erase "$(INTDIR)\wadinclude.sbr"
|
|
|
+ -@erase "$(INTDIR)\wadpath.obj"
|
|
|
+ -@erase "$(INTDIR)\wadpath.sbr"
|
|
|
+ -@erase "$(INTDIR)\winding.obj"
|
|
|
+ -@erase "$(INTDIR)\winding.sbr"
|
|
|
+ -@erase "$(OUTDIR)\hlcsg.bsc"
|
|
|
+ -@erase "$(OUTDIR)\hlcsg.exe"
|
|
|
+ -@erase "$(OUTDIR)\hlcsg.map"
|
|
|
+
|
|
|
+"$(OUTDIR)" :
|
|
|
+ if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
|
|
|
+
|
|
|
+CPP_PROJ=/nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\common" /I "..\template" /D "_DEBUG" /D "HLCSG" /D "_MBCS" /D "DOUBLEVEC_T" /D "STDC_HEADERS" /D "WIN32" /D "_CONSOLE" /D "SYSTEM_WIN32" /FR"$(INTDIR)\\" /Fp"$(INTDIR)\hlcsg.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
|
|
|
+BSC32=bscmake.exe
|
|
|
+BSC32_FLAGS=/nologo /o"$(OUTDIR)\hlcsg.bsc"
|
|
|
+BSC32_SBRS= \
|
|
|
+ "$(INTDIR)\blockmem.sbr" \
|
|
|
+ "$(INTDIR)\bspfile.sbr" \
|
|
|
+ "$(INTDIR)\cmdlib.sbr" \
|
|
|
+ "$(INTDIR)\filelib.sbr" \
|
|
|
+ "$(INTDIR)\files.sbr" \
|
|
|
+ "$(INTDIR)\log.sbr" \
|
|
|
+ "$(INTDIR)\mathlib.sbr" \
|
|
|
+ "$(INTDIR)\messages.sbr" \
|
|
|
+ "$(INTDIR)\scriplib.sbr" \
|
|
|
+ "$(INTDIR)\threads.sbr" \
|
|
|
+ "$(INTDIR)\winding.sbr" \
|
|
|
+ "$(INTDIR)\autowad.sbr" \
|
|
|
+ "$(INTDIR)\brush.sbr" \
|
|
|
+ "$(INTDIR)\brushunion.sbr" \
|
|
|
+ "$(INTDIR)\hullfile.sbr" \
|
|
|
+ "$(INTDIR)\map.sbr" \
|
|
|
+ "$(INTDIR)\qcsg.sbr" \
|
|
|
+ "$(INTDIR)\textures.sbr" \
|
|
|
+ "$(INTDIR)\wadcfg.sbr" \
|
|
|
+ "$(INTDIR)\wadinclude.sbr" \
|
|
|
+ "$(INTDIR)\wadpath.sbr"
|
|
|
+
|
|
|
+"$(OUTDIR)\hlcsg.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
|
|
|
+ $(BSC32) @<<
|
|
|
+ $(BSC32_FLAGS) $(BSC32_SBRS)
|
|
|
+<<
|
|
|
+
|
|
|
+LINK32=link.exe
|
|
|
+LINK32_FLAGS=binmode.obj /nologo /stack:0x1000000,0x100000 /subsystem:console /profile /map:"$(INTDIR)\hlcsg.map" /debug /machine:I386 /out:"$(OUTDIR)\hlcsg.exe"
|
|
|
+LINK32_OBJS= \
|
|
|
+ "$(INTDIR)\blockmem.obj" \
|
|
|
+ "$(INTDIR)\bspfile.obj" \
|
|
|
+ "$(INTDIR)\cmdlib.obj" \
|
|
|
+ "$(INTDIR)\filelib.obj" \
|
|
|
+ "$(INTDIR)\files.obj" \
|
|
|
+ "$(INTDIR)\log.obj" \
|
|
|
+ "$(INTDIR)\mathlib.obj" \
|
|
|
+ "$(INTDIR)\messages.obj" \
|
|
|
+ "$(INTDIR)\scriplib.obj" \
|
|
|
+ "$(INTDIR)\threads.obj" \
|
|
|
+ "$(INTDIR)\winding.obj" \
|
|
|
+ "$(INTDIR)\autowad.obj" \
|
|
|
+ "$(INTDIR)\brush.obj" \
|
|
|
+ "$(INTDIR)\brushunion.obj" \
|
|
|
+ "$(INTDIR)\hullfile.obj" \
|
|
|
+ "$(INTDIR)\map.obj" \
|
|
|
+ "$(INTDIR)\qcsg.obj" \
|
|
|
+ "$(INTDIR)\textures.obj" \
|
|
|
+ "$(INTDIR)\wadcfg.obj" \
|
|
|
+ "$(INTDIR)\wadinclude.obj" \
|
|
|
+ "$(INTDIR)\wadpath.obj"
|
|
|
+
|
|
|
+"$(OUTDIR)\hlcsg.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
|
|
|
+ $(LINK32) @<<
|
|
|
+ $(LINK32_FLAGS) $(LINK32_OBJS)
|
|
|
+<<
|
|
|
+
|
|
|
+!ENDIF
|
|
|
+
|
|
|
+.c{$(INTDIR)}.obj::
|
|
|
+ $(CPP) @<<
|
|
|
+ $(CPP_PROJ) $<
|
|
|
+<<
|
|
|
+
|
|
|
+.cpp{$(INTDIR)}.obj::
|
|
|
+ $(CPP) @<<
|
|
|
+ $(CPP_PROJ) $<
|
|
|
+<<
|
|
|
+
|
|
|
+.cxx{$(INTDIR)}.obj::
|
|
|
+ $(CPP) @<<
|
|
|
+ $(CPP_PROJ) $<
|
|
|
+<<
|
|
|
+
|
|
|
+.c{$(INTDIR)}.sbr::
|
|
|
+ $(CPP) @<<
|
|
|
+ $(CPP_PROJ) $<
|
|
|
+<<
|
|
|
+
|
|
|
+.cpp{$(INTDIR)}.sbr::
|
|
|
+ $(CPP) @<<
|
|
|
+ $(CPP_PROJ) $<
|
|
|
+<<
|
|
|
+
|
|
|
+.cxx{$(INTDIR)}.sbr::
|
|
|
+ $(CPP) @<<
|
|
|
+ $(CPP_PROJ) $<
|
|
|
+<<
|
|
|
+
|
|
|
+
|
|
|
+!IF "$(NO_EXTERNAL_DEPS)" != "1"
|
|
|
+!IF EXISTS("hlcsg.dep")
|
|
|
+!INCLUDE "hlcsg.dep"
|
|
|
+!ELSE
|
|
|
+!MESSAGE Warning: cannot find "hlcsg.dep"
|
|
|
+!ENDIF
|
|
|
+!ENDIF
|
|
|
+
|
|
|
+
|
|
|
+!IF "$(CFG)" == "hlcsg - Win32 Release" || "$(CFG)" == "hlcsg - Win32 Debug" || "$(CFG)" == "hlcsg - Win32 Release w Symbols" || "$(CFG)" == "hlcsg - Win32 Super_Debug"
|
|
|
+SOURCE=..\common\blockmem.cpp
|
|
|
+
|
|
|
+"$(INTDIR)\blockmem.obj" "$(INTDIR)\blockmem.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
+ $(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
+
|
|
|
+
|
|
|
+SOURCE=..\common\bspfile.cpp
|
|
|
+
|
|
|
+"$(INTDIR)\bspfile.obj" "$(INTDIR)\bspfile.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
+ $(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
+
|
|
|
+
|
|
|
+SOURCE=..\common\cmdlib.cpp
|
|
|
+
|
|
|
+"$(INTDIR)\cmdlib.obj" "$(INTDIR)\cmdlib.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
+ $(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
+
|
|
|
+
|
|
|
+SOURCE=..\common\filelib.cpp
|
|
|
+
|
|
|
+"$(INTDIR)\filelib.obj" "$(INTDIR)\filelib.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
+ $(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
+
|
|
|
+
|
|
|
+SOURCE=..\common\files.cpp
|
|
|
+
|
|
|
+"$(INTDIR)\files.obj" "$(INTDIR)\files.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
+ $(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
+
|
|
|
+
|
|
|
+SOURCE=..\common\log.cpp
|
|
|
+
|
|
|
+"$(INTDIR)\log.obj" "$(INTDIR)\log.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
+ $(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
+
|
|
|
+
|
|
|
+SOURCE=..\common\mathlib.cpp
|
|
|
+
|
|
|
+"$(INTDIR)\mathlib.obj" "$(INTDIR)\mathlib.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
+ $(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
+
|
|
|
+
|
|
|
+SOURCE=..\common\messages.cpp
|
|
|
+
|
|
|
+"$(INTDIR)\messages.obj" "$(INTDIR)\messages.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
+ $(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
+
|
|
|
+
|
|
|
+SOURCE=..\common\scriplib.cpp
|
|
|
+
|
|
|
+"$(INTDIR)\scriplib.obj" "$(INTDIR)\scriplib.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
+ $(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
+
|
|
|
+
|
|
|
+SOURCE=..\common\threads.cpp
|
|
|
+
|
|
|
+"$(INTDIR)\threads.obj" "$(INTDIR)\threads.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
+ $(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
+
|
|
|
+
|
|
|
+SOURCE=..\common\winding.cpp
|
|
|
+
|
|
|
+"$(INTDIR)\winding.obj" "$(INTDIR)\winding.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
+ $(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
+
|
|
|
+
|
|
|
+SOURCE=.\autowad.cpp
|
|
|
+
|
|
|
+"$(INTDIR)\autowad.obj" "$(INTDIR)\autowad.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
+
|
|
|
+
|
|
|
+SOURCE=.\brush.cpp
|
|
|
+
|
|
|
+"$(INTDIR)\brush.obj" "$(INTDIR)\brush.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
+
|
|
|
+
|
|
|
+SOURCE=.\brushunion.cpp
|
|
|
+
|
|
|
+"$(INTDIR)\brushunion.obj" "$(INTDIR)\brushunion.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
+
|
|
|
+
|
|
|
+SOURCE=.\hullfile.cpp
|
|
|
+
|
|
|
+"$(INTDIR)\hullfile.obj" "$(INTDIR)\hullfile.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
+
|
|
|
+
|
|
|
+SOURCE=.\map.cpp
|
|
|
+
|
|
|
+"$(INTDIR)\map.obj" "$(INTDIR)\map.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
+
|
|
|
+
|
|
|
+SOURCE=.\qcsg.cpp
|
|
|
+
|
|
|
+"$(INTDIR)\qcsg.obj" "$(INTDIR)\qcsg.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
+
|
|
|
+
|
|
|
+SOURCE=.\textures.cpp
|
|
|
+
|
|
|
+"$(INTDIR)\textures.obj" "$(INTDIR)\textures.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
+
|
|
|
+
|
|
|
+SOURCE=.\wadcfg.cpp
|
|
|
+
|
|
|
+"$(INTDIR)\wadcfg.obj" "$(INTDIR)\wadcfg.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
+
|
|
|
+
|
|
|
+SOURCE=.\wadinclude.cpp
|
|
|
+
|
|
|
+"$(INTDIR)\wadinclude.obj" "$(INTDIR)\wadinclude.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
+
|
|
|
+
|
|
|
+SOURCE=.\wadpath.cpp
|
|
|
+
|
|
|
+"$(INTDIR)\wadpath.obj" "$(INTDIR)\wadpath.sbr" : $(SOURCE) "$(INTDIR)"
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+!ENDIF
|
|
|
+
|